Iron Soul Dungeon Glory Wheel Crafting Guide: Staff, Yokozuna & Stardust Armor
- Marcos
- Share
- Iron Soul: Dungeon
- 08/14/26
- 9
Most players dump a full stack of Mythical ore into the forge every single time. That's the fastest way to run dry.
The forge doesn't need 100% Mythical ore to spit out a Mythical item. It reads majority rarity. Feed it more Mythical than anything else, and Mythical stays the likely outcome — even with Legendary filler mixed in.

This guide gives you the exact ratios we've tested for the Glory Wheel Staff, Yokozuna, Stardust Wizard Headpiece, and Mage Chest Piece, plus what actually moves the needle versus what's a waste of your inventory.
- The Forge % Isn't What You Think It Is
- Ore Ratios That Work (Quick Reference)
- Glory Wheel Staff
- Yokozuna
- Stardust Wizard Headpiece
- Mage Chest Piece
- Hell Ores Are Dead Weight Here
- Mistakes That Burn Your Stockpile
- How Much to Farm Before You Craft
- FAQ
- Is the Glory Wheel Staff guaranteed once the recipe icon shows up?
- What's the exact ore setup for the Staff, Yokozuna, Headpiece, and Chest Piece?
- Can lower-rarity ores replace Legendary as filler?
- Does ore level change the Glory Wheel Staff's damage?
- Can Hell ores make a Hell version of Glory Wheel gear?
- Bottom Line

↖ The Forge % Isn't What You Think It Is
That displayed number — say 72% for the Staff — is the chance the recipe shows up in the pool. It is not the chance you walk away with that exact item.
There are other items in that same pool. Real pull rate on the specific Glory Wheel piece lands closer to 15–20%, even when the icon flashes.
Translation: budget for multiple attempts. One craft will not save you.
↖ Ore Ratios That Work (Quick Reference)
| Item | Ore Count | Displayed Chance | Ratio |
|---|---|---|---|
| Glory Wheel Staff | 10 | 72% | 6 Mythical + 4 Legendary |
| Yokozuna | 16 | 74% | 9 Mythical + 7 Legendary |
| Stardust Wizard Headpiece | 15 | 80% | 8 Mythical + 7 Legendary |
| Mage Chest Piece | 15 | 80% | 8 Mythical + 7 Legendary |
Rule of thumb: keep Mythical ahead by at least one ore. Even splits (8/8) are risky — the forge can tip Legendary.
↖ Glory Wheel Staff
10 ores. 6 Mythical + 4 Legendary. That's the setup.
Mythical stays majority, item still crafts Mythical, and you just banked 4 Mythical ores per attempt.
Damage note: the Staff scales at a fixed 120% of your best weapon, no cap known. Ore level does nothing to that number. Don't waste your top-tier Mythical ores here — a low-level Mythical works identically for scaling purposes. Sub-stats are still RNG regardless.
↖ Yokozuna
16 ores. 9 Mythical + 7 Legendary.
| Setup | Risk |
|---|---|
| 16 Mythical | Safest, most expensive |
| 9 Mythical + 7 Legendary | Best balance — recommended |
| 8/8 split | Legendary risk creeps in |
| 7 Mythical + 9 Legendary | Skip it, Legendary favored |
That 9/7 mix saves 7 Mythical ores compared to going full Mythical. Multiply that across attempts and you'll notice.
↖ Stardust Wizard Headpiece
15 ores. 8 Mythical + 7 Legendary. 80% displayed chance — the best odds on this list.
Short on Legendary too? This works as a backup:
| Ore Type | Amount |
|---|---|
| Mythical | 8 |
| Legendary | 4 |
| Epic | 3 |
Messier, but Mythical still leads the pack. Fine when your stash is thin.
If the forge spits out a different item, don't touch the ratio. That's RNG doing its thing, not a bad recipe.
↖ Mage Chest Piece
Same math as the Headpiece: 15 ores, 8 Mythical + 7 Legendary, ~80% chance.
Crafting both the Headpiece and Chest Piece in one session? Plan your Mythical count before you start. It's brutally easy to blow the whole stash on item one and stall on item two.
↖ Hell Ores Are Dead Weight Here
Save your Hell-tier ores. They don't work for any Glory Wheel craft.
| Item | Hell Version? | Use Hell Ore? |
|---|---|---|
| Glory Wheel Staff | No | No |
| Yokozuna | No | No |
| Stardust Wizard Headpiece | No | No |
| Mage Chest Piece | No | No |
No hidden bonus, no Hell-tier variant. Throw them at recipes that actually consume them.
↖ Mistakes That Burn Your Stockpile
| Mistake | Consequence | Fix |
|---|---|---|
| Full Mythical every attempt | Empties your reserve fast | Majority Mythical + filler |
| Even Mythical/Legendary split | Risks a Legendary result | Keep Mythical ahead by 1+ |
| Using high-level ore for Staff | Wasted, scaling is fixed | Use low-level Mythical instead |
| Feeding Hell ores | No effect at all | Save for other systems |
| Expecting one-shot success | Guaranteed disappointment | Farm for 3+ attempts |
↖ How Much to Farm Before You Craft
| Goal | Attempts to Plan For | Mythical Reserve | Filler Reserve |
|---|---|---|---|
| Staff | 3 | 18 | 12 |
| Yokozuna | 3 | 27 | 21 |
| Headpiece | 3 | 24 | 21 |
| Chest Piece | 3 | 24 | 21 |
| Full set | 3 each | 93 | 75 |
Not a hard requirement — just the realistic buffer. Glory Wheel RNG doesn't care about your feelings.
↖ FAQ
↖ Is the Glory Wheel Staff guaranteed once the recipe icon shows up?
No. The icon means it's in the pool, not that it's yours. Real pull rate on the specific item runs closer to 15–20%, even at a 72% displayed chance.
↖ What's the exact ore setup for the Staff, Yokozuna, Headpiece, and Chest Piece?
Staff: 6 Mythical + 4 Legendary (10 total). Yokozuna: 9 Mythical + 7 Legendary (16 total). Headpiece and Chest Piece: 8 Mythical + 7 Legendary (15 total) each.
↖ Can lower-rarity ores replace Legendary as filler?
Yes — Epic or Rare works fine as filler. Just keep Mythical as the largest single group in the mix, or your result rarity slips.
↖ Does ore level change the Glory Wheel Staff's damage?
No. Scaling is fixed at 120% of your best weapon. Save your high-level Mythical ores for gear that actually benefits from them.
↖ Can Hell ores make a Hell version of Glory Wheel gear?
No. None of the four items — Staff, Yokozuna, Headpiece, Chest Piece — support a Hell-tier variant. Hell ores here are wasted materials.
↖ Bottom Line
| Item | Ore Count | Best Mix |
|---|---|---|
| Glory Wheel Staff | 10 | 6 Mythical + 4 Legendary |
| Yokozuna | 16 | 9 Mythical + 7 Legendary |
| Stardust Wizard Headpiece | 15 | 8 Mythical + 7 Legendary |
| Mage Chest Piece | 15 | 8 Mythical + 7 Legendary |
Never dump a full Mythical batch unless you're swimming in ore. The item isn't guaranteed anyway — smarter ratios buy you more attempts, and more attempts is the only real edge you have against this forge.
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