Diablo 4 S13 Leveling Guide: Best XP Farm, Charms, War Plans, and Torment 1 Prep
Diablo 4 Season 13 rewards players who stack systems instead of farming one thing at a time. The fastest route we've tested is simple: finish the campaign, use XP charms before level 70, run War Plans that overlap with Whispers, then enter Torment 1 as soon as your gear and build can survive it.

The big shift this season is that you should avoid wasting early resources. Save gambling currencies, upgrade only what matters, and use every activity to push XP, gear, materials, and progression at the same time.
- Best Leveling Route from Campaign to Level 70
- Best Charms for Fast XP
- Use Practice Technique Before Level 70
- Swap Charms After Level 70
- War Plans and Whispers: The Best 50–70 Loop
- Best Hub Tip
- Season Blessings: Swap Before Big Rewards
- How to Prepare for Torment 1
- Torment 1 Readiness Checklist
- What to Farm First in Torment 1
- Early Gear and Crafting Priorities
- Paragon: Rush Your First Real Power Spike
- Boss Farming and Unique Targeting
- FAQ
- What is the fastest way to level in Diablo 4 Season 13?
- Should we finish the campaign before farming?
- Are Practice Technique charms worth using?
- When should we spend Obols?
- How do we unlock Torment 1?
- What should we farm first in Torment 1?
- Are Infernal Hordes good for XP?
- What is the biggest mistake in early Torment?
- Summary
↖ Best Leveling Route from Campaign to Level 70
The goal before level 70 is speed, not perfection. Your gear will be replaced quickly, so we only care about damage, movement, XP bonuses, and enough defense to keep moving.
| Level Range | Main Goal | Best Activity |
|---|---|---|
| 1–30 | Push campaign and unlock systems | Campaign, basic capstone progress |
| 30–50 | Keep story momentum | Campaign, XP charms, quick upgrades |
| 50–70 | Stack XP and rewards | War Plans + Whispers |
| 70+ | Prepare for Torment | Pit unlock, gear setup, Ancestral farming |
If you finish the campaign around level 50, you're in a good spot. From there, War Plans become one of the best ways to hit 70 because they give XP, gear, materials, and activity progress together.
In our early push, a few War Plan chains were enough to move from roughly level 50 to 70 while also giving several Uniques and enough high item-power gear to start Torment preparation.

↖ Best Charms for Fast XP
Charms are one of the biggest leveling advantages in Season 13. Before level 70, your best setup is usually the Practice Technique set.
↖ Use Practice Technique Before Level 70
| Charm Setup | Why It's Good | When to Use |
|---|---|---|
| Practice Technique 2-piece | Attack speed and movement speed | Early leveling |
| Practice Technique 3-piece | Huge bonus kill XP | Best before level 70 |
| Bonus kill XP affixes | More XP from normal play | Use whenever found |
If you find Practice Technique charms with bonus kill experience, equip them. Even if the other stats are not perfect, the XP gain is worth it while leveling.
↖ Swap Charms After Level 70
Once you hit level 70, Practice Technique becomes much less valuable. At that point, we should swap into damage and survival.
| Post-70 Charm Choice | Best Use |
|---|---|
| Slaughter 3-piece | Damage reduction and elite damage |
| Mastery 2-piece | Extra skill ranks and early power |
| Class-specific sets | Strong Torment scaling if you find the right pieces |
If you find a partial class set in Torment, test it. A strong 2-piece bonus can beat a perfect plan that you do not have yet.
↖ War Plans and Whispers: The Best 50–70 Loop
War Plans are the core of the early endgame. The trick is to choose activities that also complete Whispers, because that doubles your reward efficiency.
| If You See This | Do This | Why It Works |
|---|---|---|
| Helltide with Whispers | Farm Helltide objectives | XP, chests, Whisper cache |
| Undercity with Growth Tribute | Run Undercity | Strong bonus XP payout |
| Infernal Hordes available | Run it if your AoE is good | High monster density |
| Pit Whisper | Clear it if comfortable | Progression + Whisper reward |
| No overlap | Pick the fastest clear | Avoid wasting time |
This matters because Season 13 is not just about raw XP. You also need aspects, gear bases, gold, crafting materials, and unlock progress. War Plans cover all of that better than old single-activity farming.
↖ Best Hub Tip
Set your main town hub near the systems you use most: Whisper turn-in, Pit access, vendors, difficulty statue, and Undercity access.
It sounds small, but fewer loading screens means more kills per hour. That is real leveling speed.
↖ Season Blessings: Swap Before Big Rewards
Season Blessings are easy to forget, but they matter most right before reward moments.
| Situation | Best Blessing Focus |
|---|---|
| Turning in Whispers | Better cache rewards |
| Spending Obols | Gambling improvement |
| General farming | Resource recovery or material gain |
| XP pushing | XP-focused blessing if available |
If you are about to turn in Whispers, check your blessings first. If you are about to gamble, swap to the gambling blessing first. These small swaps add up over a season.
↖ How to Prepare for Torment 1
Torment is where Season 13 really opens up. You start seeing better rewards, Ancestral gear, stronger charm drops, and more meaningful build upgrades.
To unlock Torment 1, follow the capstone path, unlock the Pit, then clear Pit Tier 10.
↖ Torment 1 Readiness Checklist
| Gear / System | Target Before Torment 1 |
|---|---|
| Level | 70 |
| Weapon | Highest item power available |
| Armor | Temper armor, resistances, or max life |
| Jewelry | Add sockets and useful runes |
| Charms | Swap out of Practice Technique |
| Aspects | Use anything that enables your build |
| Paragon | Start pathing toward your first key Legendary node |
If enemies feel too tanky in Torment 1, your weapon is probably behind. If you keep dying, your defensive tempers are probably the problem.
↖ What to Farm First in Torment 1
Your first big goal in Torment 1 is an Ancestral weapon. Nothing improves early clear speed faster.
| Priority | Action | Reason |
|---|---|---|
| 1 | Get an Ancestral weapon | Biggest damage spike |
| 2 | Spend saved Obols and Pale Marks | Better Torment reward potential |
| 3 | Run easy War Plans | Safe XP and gear |
| 4 | Stack Whispers | Caches, aspects, materials |
| 5 | Push first Legendary Paragon node | Major build scaling |
| 6 | Target farm boss Uniques | Build-enabling drops |
This is why we save currencies before Torment. Spending everything too early can give a short boost, but Torment gambling has a much better ceiling.
↖ Early Gear and Crafting Priorities
Do not chase perfect gear right away. Chase gear that lets you clear faster and survive.
| Upgrade | Priority | Why |
|---|---|---|
| Weapon item power | Very high | Direct damage increase |
| Defensive tempers | High | Keeps you alive |
| Jewelry sockets | High | Enables runes and gems |
| Key aspects | Medium-high | Makes builds function |
| Perfect affixes | Low early | Replace later |
If you find a high item-power rare, magic, or even normal item, consider upgrading it through crafting if it fills a major gap. This is especially useful for weapons.
For tempers, we like simple early choices:
| Slot | Good Early Temper |
|---|---|
| Armor | Max life, armor, resistances |
| Jewelry | Cooldown reduction, resource help |
| Weapon | Main damage multiplier |
| Utility | Duration, mobility, crowd control support |
Survival is not glamorous, but it keeps your XP bar moving. Dead characters do very little damage, which is rude but true.
↖ Paragon: Rush Your First Real Power Spike
Once you are level 70, Paragon becomes one of the fastest ways to gain power. The early plan should be clean and efficient.
| Step | What to Do |
|---|---|
| 1 | Take strong rare nodes on the starting board |
| 2 | Slot a useful first glyph |
| 3 | Rotate your next board for the shortest path |
| 4 | Rush your first important Legendary node |
| 5 | Fill nearby value nodes after the power spike |
If your build has a Legendary node that changes your damage loop, rush it. A few saved points can make a real difference, especially when you are trying to stabilize Torment 1.
↖ Boss Farming and Unique Targeting
Once your basic Torment setup works, start farming the boss that drops the Unique your build needs.
| Goal | Best Action |
|---|---|
| Need a specific Unique | Find the correct boss loot pool |
| Have basic Lair Keys | Farm standard Lair bosses |
| Need Greater Lair Keys | Kill standard bosses first |
| Have boss materials | Use Cube transmutation if available |
| Build feels incomplete | Target farm instead of random farming |
The key is focus. Random farming is fine for XP, but target farming is better when one Unique unlocks your build.
↖ FAQ
↖ What is the fastest way to level in Diablo 4 Season 13?
The fastest reliable route is campaign progression into War Plans that overlap with Whispers. Before level 70, use Practice Technique charms for bonus kill XP. After the campaign, prioritize Helltide, Undercity, Infernal Hordes, and Pit runs when they also complete Whisper objectives.
↖ Should we finish the campaign before farming?
Yes. Push the campaign first, then use the post-campaign systems for faster XP and better rewards. Farming too early usually slows down unlocks and gives gear you will replace quickly.
↖ Are Practice Technique charms worth using?
Yes, before level 70. The 3-piece bonus gives a massive leveling boost. After level 70, replace it with Slaughter, Mastery, or class-specific charm sets for better damage and survival.
↖ When should we spend Obols?
Spend most of your Obols after entering Torment 1. That gives you a better chance at meaningful upgrades, including Ancestral gear.
↖ How do we unlock Torment 1?
Complete the required capstone progression, unlock the Pit, then clear Pit Tier 10. After that, Torment 1 becomes available.
↖ What should we farm first in Torment 1?
Farm for an Ancestral weapon first. After that, focus on War Plans, Whispers, early Paragon power, and the boss Uniques your build needs.
↖ Are Infernal Hordes good for XP?
Yes, if your build has strong AoE. If your damage is low, Helltide or Undercity may feel smoother until you get better gear.
↖ What is the biggest mistake in early Torment?
The biggest mistake is entering Torment with weak defense and no weapon upgrade plan. Temper armor, resistances, or max life, then focus on getting an Ancestral weapon quickly.
↖ Summary
The best Diablo 4 Season 13 leveling strategy is to stack rewards at every step. Use Practice Technique charms before 70, finish the campaign efficiently, then run War Plans that overlap with Whispers for fast XP and steady gear.
At level 70, swap into damage and survival charms, prepare your gear with tempers and sockets, unlock Torment 1 through Pit Tier 10, and chase an Ancestral weapon immediately.
The clean rule is this: if an activity gives XP, Whisper progress, gear, and materials at the same time, it is worth doing. That is how we move from campaign to Torment quickly without wasting the most important early-season hours.
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