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How to Get Black Ops 7 Zombies Cursed Relics in Paradox Junction?

How to Get Black Ops 7 Zombies Cursed Relics in Paradox Junction?

 

If you want all three Cursed Relics in Paradox Junction, the biggest challenge is not the combat — it is knowing when each step becomes valid. Once we line up the round requirements, item triggers, and trial loadouts, the whole process becomes much easier. Below is the cleanest route we've found after testing the unlock flow step by step.



Prerequisites Before You Start

First, your account must have completed the Paradox Junction Easter Egg by beating the Dark Heart boss fight.

 

This can be done in:

  • Standard
  • Directed

What matters is the completion, not the mode.

 

Recommended setup

CategoryRecommended ChoiceWhy It Helps
Perks Mule Kick Required for the Rocket Relic trial
Field Upgrade Mr. Peeks Mandatory for the Mangler Helmet setup
Ammo Mods Brain Rot, Shadow Rift, Light Mend Required for the Rocket trial enemy weaknesses
Wonder Weapons Ray Gun, Sunder R4 Strong crowd control and safe HVT damage
Tactical / Support Kazimirs, Monkey Bombs, War Machine Best panic tools for timed trials
Survival Utility Quick Revive with Equivalent Exchange / Aftertaste Makes the round 40 self-down step safer

 

In practice, Ray Gun + War Machine + Mule Kick is the most reliable core.

 

 

All 3 Cursed Relics at a Glance

Here is the fast breakdown before we go step by step.

RelicTier RequirementEarliest Main TriggerKey DifficultyRelic Effect
Rocket Relic No relics required to unlock Dog round before round 20, then round 20+ Multi-weapon elemental trial Removes scorestreaks
Summoning Key Relic Tier 1 Cursed game Round 40+ Timed 5-wave clear Zombies explode on death
Mangler Helmet Relic Tier 2 Cursed game Round 60+ Very punishing survival trial Disables Arsenal machine

 

The flow is simple: Rocket first, Summoning Key at 40+, Mangler Helmet at 60+.

 

Rocket Relic

This is the easiest relic to start because you do not need any relics active.

 

How to unlock it

1. In classic Nuketown, wait for a dog round before round 20.

2. Use Brain Rot on the second-to-last dog.

3. Pet the final brain-rotted dog before it explodes.

4. After round 20, craft a Dog support streak for 2,250 salvage.

5. Go to Destroyed Nuketown, end the round with one zombie left, deploy the dog, set it to sentry mode, and pet it.

6. If you hear Mr. Peeks' laugh, the trial is unlocked.

 

Trial location

  • Past Nuketown
  • Greenhouse upstairs

 

Trial loadout

You need: Mule Kick

3 weapons with:

  • Shadow Rift
  • Light Mend
  • Brain Rot

 

Best strategy

Enemies only take damage from their elemental weakness.

  • Toxic Zombies → Shadow Rift
  • Doppelghasts → Light Mend
  • Mimics → Brain Rot

 

In our runs, most failures happened because players swapped to the wrong weapon under pressure. Keep each ammo mod in a fixed weapon slot before entering.

 

Reward

Rocket Relic effect:

No scorestreaks in the match

 

Summoning Key Relic

This relic requires a Tier 1 Cursed game.

 

Step 1: Get the Dog Collar

At the start of the game, throw a cooked grenade into the broken chimney behind the Greenhouse. A blue dog collar will pop out.

 

Step 2: Get the Dog Ball

During a dog round in classic Nuketown, use Brain Rot on a dog in the yellow house backyard. The dog digs up a blue ball. Pick it up.

 

Step 3: Activate the Gravestone at Round 40+

At round 40 or later, go to the Greenhouse backyard and intentionally down yourself in the correct spot.

 

A gravestone appears. After reviving, place:

  • Dog Collar
  • Dog Ball

 

If you hear Mr. Peeks' laugh, the trial is ready.

 

Trial location

  • Past Nuketown
  • Yellow house backyard wall

 

Best strategy

This is a 5-wave timed trial, with 1 minute 30 seconds per wave.

 

Best tools:

ToolWhy We Recommend It
Ray Gun Reliable splash damage and fast wave clear
War Machine Deletes HVTs on timed waves
Monkey Bombs / Kazimirs Creates breathing room during high-density moments
Extra salvage Lets you re-craft equipment inside the trial

 

There is a crafting table inside the trial, so spend resources aggressively. On timed content, speed matters more than conserving equipment.

 

Reward

Summoning Key effect:

Zombies explode on death and damage nearby players

 

Mangler Helmet Relic

This relic requires a Tier 2 Cursed game and is the hardest of the three.

 

Step 1: Get the first bunny

Equip Mr. Peeks. In Destroyed Nuketown, hit the Mystery Box until the Mr. Peeks bunny appears. Use your field upgrade near the box and pick up the bunny.

 

Place it on the mailbox in front of the yellow house in Past Nuketown.

 

Step 2: Get the second bunny

Repeat the process, then place the second bunny on the yellow house mailbox in Destroyed Nuketown.

 

Step 3: Round 60+ knife step

At round 60 or later, one mailbox glows red and gives you an Ultra rarity knife. A special HVT Mimic spawns with a yellow-orange mouth.

 

Kill it using only the knife.

 

From experience, this step is much safer with:

  • Pack-a-Punch knife
  • Instakill
  • Melee Macchiato

 

If done correctly, the soul returns to the mailbox and the trial portal spawns.

 

Trial location

  • Destroyed Nuketown
  • Front balcony of the Greenhouse

 

Final trial tips

This trial removes your armor and lowers your max health by 50, so you are effectively a two-hit down.

 

Best setup:

ElementRecommendationReason
Main weapon Ray Gun Mark I Excellent crowd control and safe distance
Secondary Sunder R4 Strong backup burst
Support War Machine Deletes HVT waves
Tactical Kazimirs / Monkeys Emergency reset tool
Pack level Pack-a-Punch IV preferred Damage cushion matters a lot here
Perks All perks, ideally permanent You cannot afford weakness in a two-hit environment

 

The safest approach is simple: keep distance, train wide, and save War Machine for HVT waves.

 

Reward

Mangler Helmet effect:

Disables the Arsenal machine in Cursed games

 

Best One-Game Route for All 3 Relics

If you want efficiency, all three relics can be done in one Tier 2 game.

StageRound WindowWhat to Do
Opening rounds 1–19 Get Tier 2 setup active, collect collar early, prep Brain Rot
Early dog round Before 20 Pet brain-rotted dog for Rocket step
Round 20+ 20–39 Craft support dog and pet it in Destroyed Nuketown, complete Rocket trial when ready
Mid game Dog round before 40 or around it Get blue dog ball in yellow house backyard
Round 40+ 40–59 Self-down at gravestone spot, place collar and ball, complete Summoning Key trial
Late game setup Before 60 Do both bunny mailbox steps for Mangler Helmet
Round 60+ 60 onward Take knife, kill special HVT Mimic, enter final trial

 

This route works because we front-load the setup items early, then only wait for the round gates.

 

Common Problems and Fixes

ProblemLikely CauseFix
Dog cannot be petted Wrong angle or bad timing Leave two dogs alive and approach from the side
Gravestone does not spawn Tried before round 40 or wrong spot Wait until 40+ and reset positioning exactly
Bunny not visible after box interaction Awkward spawn placement Check behind nearby objects, especially the bus
Mailbox step does not progress Bunny placements mixed between map versions Confirm one mailbox in past, one in destroyed
Rocket trial feels impossible Missing ammo mod setup or no Mule Kick Rebuild loadout before entering portal
Timed trial fails Playing too defensively Use Ray Gun/War Machine and push tempo
Final trial causes instant downs Staying too close, poor HVT prep Increase distance and enter with War Machine ready

 

FAQ

Can I unlock all 3 relics in one match?

Yes. A Tier 2 Cursed game lets you complete all three if you manage the round requirements correctly.

 

Do I need to beat the Easter Egg first?

Yes. Without the Dark Heart boss completion, the relic interactions will not activate.

 

Which relic is easiest?

The Rocket Relic is the easiest to start, although its trial still needs proper ammo-mod setup.

 

Which relic is hardest?

The Mangler Helmet is the hardest because of the round 60 requirement and the low-health final trial.

 

What weapon setup is best overall?

For most players, the safest setup is:

 

  • Ray Gun
  • War Machine
  • Mule Kick
  • Correct ammo mods for Rocket trial

 

That setup gives the best balance of damage, safety, and consistency.

 

Closing Thoughts

The cleanest way to get all three Cursed Relics in Paradox Junction is to treat the run like a checklist, not a mystery. We collect the setup pieces early, respect the round locks at 20, 40, and 60, and enter each trial with the right tools already prepared.

 

That is what makes this route reliable: less guessing, fewer wasted rounds, and a much higher success rate once the hard parts begin.

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