MLB The Show 26 Stub Making Guide: Best Ways to Farming Stubs Fast
If you need stubs for Victor Martinez, Live Series collections, or high-end market cards, stop wasting time on random packs and low-value grinds. Right now, the best MLB The Show 26 stub methods are simple: farm Diamond Quest, beat Jacob deGrom Showdown, or push multiplayer programs.

- Best MLB The Show 26 Stub Methods
- Diamond Quest Stub Farming: Bobby Grich Route
- Diamond Quest Rewards and Profit
- Best Diamond Quest Route
- Best Bunt Team for Diamond Quest
- Bunt Team Priorities
- Recommended Bunt Players
- Diamond Quest Bunting Tips
- Jacob deGrom Showdown Stub Method
- deGrom Showdown Profit
- Best Draft Strategy vs deGrom
- How to Hit Jacob deGrom
- Multiplayer Program Stub Farming
- Best Multiplayer Rewards
- Multiplayer Modes Worth Grinding
- Which Stub Method Should You Use?
- 1-Hour Stub Plans
- Market Tips to Keep More Stubs
- Use Sell Orders
- Watch the Spread
- Sell Into Demand
- Avoid Overbuying Method Cards
- Stop Bad Runs Early
- FAQ
- What is the best way to make stubs in MLB The Show 26?
- Can you make 100K stubs in one hour?
- Is Jacob deGrom Showdown worth farming?
- What is the best method for average players?
- Are multiplayer programs good for stubs?
- Summary
Here is the clean breakdown.
↖ Best MLB The Show 26 Stub Methods
| Method | Time | Stub Value | Difficulty | Best For |
|---|---|---|---|---|
| Diamond Quest Bobby Grich Route | 15–25 min | 13K–30K | Low–Medium | Safe offline farming |
| Jacob deGrom Showdown Exchange | 20–30 min | Around 30K | Medium–High | Good hitters |
| Multiplayer Program Rewards | Variable | 30K–400K+ | Medium–High | Online grinders |
Fast read:
- Want safe stubs? Run Diamond Quest.
- Good at hitting velocity? Run deGrom Showdown.
- Strong online? Grind ranked, co-op, and events.

↖ Diamond Quest Stub Farming: Bobby Grich Route
This is the most reliable stub method for most players.
Do not waste time on newer Diamond Quest maps for this grind. Go to the older Diamond Quest path and rush the first stadium. The goal is to secure Bobby Grich, then sell him.
↖ Diamond Quest Rewards and Profit
| Reward | Typical Market Value | Notes |
|---|---|---|
| Bobby Grich | 13K–18K stubs | Main guaranteed target |
| Stan Musial | 10K–15K stubs | Bonus reward if pulled |
| Strong Run Total | 13K–30K stubs | Depends on bonus reward |
| Hourly Ceiling | 60K–100K stubs | If runs stay near 20 min |
The value is the floor. Even a basic run usually pays. A good run pays big.
↖ Best Diamond Quest Route
| Step | Action | Reason |
|---|---|---|
| 1 | Pick the older Diamond Quest map | Better reward route |
| 2 | Go straight to the first stadium | Saves time |
| 3 | Play on GOAT difficulty | Triggers the target reward path |
| 4 | Win and claim Bobby Grich | Main stub payout |
| 5 | List him on the market | Do not quick sell |
This is a repeatable farm. Keep the run short. The method loses value if you turn it into a full-board clear.
↖ Best Bunt Team for Diamond Quest
If you can hit on GOAT, use your best lineup.
If not, build a bunt team. This is the easiest way to cheese runs without needing perfect PCI placement.
↖ Bunt Team Priorities
Focus on:
- High bunt rating
- 90+ speed when possible
- Switch hitters
- Fast infielders
- Cheap gold/silver options if needed
↖ Recommended Bunt Players
| Player | Why Use Him |
|---|---|
| Jackie Robinson | Elite bunt, speed, contact |
| Willie McGee | Fast, reliable small-ball bat |
| Chone Figgins | Speed and position flexibility |
| Jalin Simpson | Budget speed option |
| Jimmy Rollins | Switch hitter, fast, solid contact |
| Ozzie Smith | Speed and bunt value |
| George Kell | Great bunt rating, slower legs |
| Jon Dowd | 99 bunt, 90 speed |
| J.T. Realmuto | Fast catcher option |
Do not overspend. If you buy cards just for this method, sell them back later. A cheap bunt squad works if the ratings fit.
↖ Diamond Quest Bunting Tips
- Drag bunt with fast hitters.
- Attack the right side with lefties.
- Steal often once on base.
- Avoid slow power bats.
- Replace any player killing rallies.
- Take ugly wins. The market pays the same.
This method is not about style. It is about 20-minute clears.
↖ Jacob deGrom Showdown Stub Method
This is the best method if you can hit.
Beat the Jacob deGrom Showdown, then go to:
Build ➔ Exchanges ➔ Exchange for sellable Jacob deGrom
That sellable deGrom usually sits around 30K stubs.
↖ deGrom Showdown Profit
| Requirement | Reward | Value |
|---|---|---|
| Complete deGrom Showdown | Sellable Jacob deGrom | Around 30K stubs |
No pack luck. No guessing. Finish the run, exchange, sell.
↖ Best Draft Strategy vs deGrom
deGrom is a righty, so build the lineup for that matchup.
| Draft Priority | Reason |
|---|---|
| Left-handed hitters | Better matchup |
| Switch hitters | Safer draft picks |
| High contact bats | Handles velocity better |
| Power vs RHP | Punishes fastballs |
| Comeback perks | Great when starting behind |
Take lefties and switch hitters over same-tier righties. If you see a bat like Juan Soto, grab him.
↖ How to Hit Jacob deGrom
Sit fastball.
That is the whole key. If you try to cover everything, you will be late on heat and early on offspeed.
Use this approach:
| Pitch | Plan |
|---|---|
| High fastball | Be ready early |
| Hanging curveball | Crush it |
| Slider away | Take unless two strikes |
| Low breaking ball | Let it go |
| Early-count heater | Attack |
If you are late every swing, stop this method. Run Diamond Quest instead. Failed Showdowns are dead time.
↖ Multiplayer Program Stub Farming
Multiplayer is the highest-ceiling stub method in MLB The Show 26.
It is not as predictable as Diamond Quest or deGrom, but the rewards can dwarf both if you win games and progress the program.
↖ Best Multiplayer Rewards
| Reward Source | Potential Value |
|---|---|
| World Series reward cards | 200K+ each |
| Ranked / co-op program cards | 30K–200K+ |
| Event rewards | 10K–30K+ |
| World Series Rewind packs | 10K–13K+ |
| 50-pack bundle | Variable |
| XP path packs | Variable |
Cards like Jorge Polanco and Dairon Blanco can reach huge prices when supply is low. If you can earn and sell early, this is where big stubs happen.
↖ Multiplayer Modes Worth Grinding
| Mode | Why Play It |
|---|---|
| Ranked Solo | Best high-end rewards |
| Ranked Co-op | Same reward chase with friends |
| Events | Faster games, useful sellable cards |
| Program grinding | Packs, XP, rewind rewards |
If you are decent online, do not ignore this. Multiplayer rewards stack fast: cards, packs, XP, and innings progress all at once.
↖ Which Stub Method Should You Use?
Pick based on skill, not ego.
| Your Situation | Best Method |
|---|---|
| You struggle with high difficulty hitting | Diamond Quest bunt method |
| You hit fastballs well | Jacob deGrom Showdown |
| You enjoy online play | Multiplayer programs |
| You need safe stubs now | Diamond Quest |
| You want max profit | Ranked / co-op rewards |
| You hate sweaty games | Offline Diamond Quest |
Best rotation:
1. Run Diamond Quest for stable stubs.
2. Run deGrom Showdown when your swing feels good.
3. Grind multiplayer when you want bigger rewards.
This keeps the game fresh and keeps your stub balance moving.
↖ 1-Hour Stub Plans
| Player Type | Best 1-Hour Plan | Expected Result |
|---|---|---|
| Safe offline grinder | 3 Diamond Quest runs | 39K–90K |
| Skilled hitter | 2 deGrom Showdowns | Around 60K |
| Online grinder | Ranked/events/co-op | Variable, 100K+ upside |
| Casual player | 1 Diamond Quest + program progress | Steady rewards |
| Collection grinder | Diamond Quest + sellable packs | Stubs and collection progress |
Track your time. A 30K method is only good if you finish it fast.
↖ Market Tips to Keep More Stubs
Making stubs is only half the job. Keeping them matters.
↖ Use Sell Orders
Never quick sell valuable cards. List them.
↖ Watch the Spread
Check the gap between Buy Now and Sell Now. Wide spread means you can squeeze extra stubs.
↖ Sell Into Demand
Cards tied to collections usually spike when new collection content drops.
↖ Avoid Overbuying Method Cards
Do not spend 80K building a bunt team unless you plan to resell it. Budget cards work.
↖ Stop Bad Runs Early
If deGrom Showdown is taking multiple failed attempts, your hourly profit is cooked. Switch methods.
↖ FAQ
↖ What is the best way to make stubs in MLB The Show 26?
The safest method is Diamond Quest Bobby Grich farming. It gives steady value, works offline, and can produce 13K–30K stubs per run.
↖ Can you make 100K stubs in one hour?
Yes, but only with fast runs and good market prices. Three strong Diamond Quest runs can approach 90K–100K stubs if bonus rewards hit. Multiplayer can exceed that with top-tier reward cards.
↖ Is Jacob deGrom Showdown worth farming?
Yes, if you can beat it consistently. The sellable deGrom exchange is worth around 30K stubs. If you fail often, it is not worth your time.
↖ What is the best method for average players?
Use the Diamond Quest bunt method. Build around speed and bunt ratings. It removes a lot of the pressure from GOAT difficulty hitting.
↖ Are multiplayer programs good for stubs?
Yes. Ranked, co-op, and events can pay extremely well through sellable cards, packs, XP, rewind packs, and World Series rewards.
↖ Summary
The best MLB The Show 26 stub method depends on your skill.
Use Diamond Quest Bobby Grich farming for safe offline profit. Use Jacob deGrom Showdown if you can hit velocity and want repeatable 30K payouts. Use multiplayer programs if you want the highest ceiling and can win online.
For most players, the smartest plan is simple: farm Diamond Quest first, mix in deGrom when locked in, and grind multiplayer rewards whenever the program path has valuable sellable cards.
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