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ARC Raiders Best XP Farming with Stella Montis Route Guides

The fastest XP farm in ARC Raiders is not about grinding one boss. It is about abusing an active Stella Montis lobby.

 

When players farm Destroy Pops and Medical Research Wing container trials, they leave bodies, open rooms, and force ARC respawns. We clean up the map, tap containers, kill Shredders, and leave with huge XP.

 

ARC Raiders Best XP Farming with Stella Montis Route Guides



ARC Raiders Best XP Farm Setup

Bring gear that keeps the route moving. Slow kills ruin XP per minute.

SlotBest PickWhy
Main weaponHullcracker Fast Shredder, Bastion, Firefly kills
Backup Cheap pistol / SMG Save heavy ammo
MobilityZip Lines Faster Stella rotations
StimsAs many as possible More sprint uptime
Shields Medium stack Survive mistakes
Heals Basic heals / chargers Long-run safety
Optional Defibrillator Useful for revives, not required

 

Hullcracker is strongly recommended.

You can run cheaper weapons, but Shredders become slower and the farm loses value.

 

 

Why This Stella Montis XP Farm Works

This method works because other players do half the job.

Lobby ActivityYour XP Gain
Players kill Pops You loot bodies for XP
Players open Medical rooms You tap more containers
Players cycle trials More ARC respawns
Players fight Shredders Free dead ARC bodies
Players leave bodies behind Fast cleanup XP

 

We are farming:

 

  • Shredder kills
  • Shredder loot
  • Pop body loot
  • Container tap XP
  • Bastion kills
  • Fireball / Tick cleanup
  • Key room containers

 

The map is compact. Less running. More XP actions per minute.

 

Best Stella Montis XP Route

Run this loop:

 

Assembly Workshop → Medical Research Wing → Atrium → Lobby → Cultural Archives → Business Center → Sandbox → repeat → Seed Vault late

AreaPriorityWhat to Do
Assembly Workshop S Pops, Shredders, body loot
Medical Research Wing S Trial containers, Pop bodies, key room
Lobby A Fireballs, Shredders, containers
Atrium A Fast connector, small ARC, containers
Cultural Archives A Pop paths, containers
Sandbox A Late-loop ARC and body stacks
Business Center B Quick sweep
Seed Vault B+ Final container tap route

 

Do not overthink it. Keep moving. If a zone is dead, rotate. If bodies are stacking, loot and loop back later.

 

XP Priority: What Gives the Most Value

XP SourcePriorityField Notes
Shredder kill S Around 1,300 XP per kill
Shredder loot A Around 250 XP extra
Bastion kill + loot S Worth detouring if safe
Pop body loot A Main benefit of active lobbies
Container tap A Small XP, huge volume
Fireballs / Ticks B Kill while rotating
Key room containers A Tap everything if opened
Breachables C Usually too slow for pure XP

 

Priority order:

Shredders → Bastion if safe → Pop bodies → Containers → Small ARC → Seed Vault → Extract

 

How to Run the 128,000 XP Farm

1. Start Fast: Kill, Tap, Move

At the start, clear what blocks your route.

 

Do this:

 

  • Kill ARC in your path.
  • Tap every container once.
  • Loot dead ARC bodies.
  • Skip slow breachables.
  • Push toward Assembly and Medical.

 

You are not doing a normal loot run. You are stacking XP actions.

 

2. Kill Every Safe Shredder

Shredders are premium XP.

 

With Hullcracker, they die fast and pay well:

ActionXP Value
Kill Shredder Around 1,300 XP
Loot Shredder Around 250 XP
Total Around 1,550 XP

 

If a Shredder is nearby and safe, kill it.

If it pulls you across the map, skip it.

 

3. Detour for Bastion Only If Safe

Bastions are worth it, but do not ego-challenge them.

 

Best rhythm:

Bastion BehaviorYour Play
It fires Reload / cover
It reloads Shoot Hullcracker
It exposes weak angle Burst
It dies Loot for XP

 

No cover, no fight. Simple rule.

 

4. Abuse Pop Trial Farmers

This is the core trick.

 

Players doing Destroy Pops often kill Pops and sprint away. They want trial progress, not every body.

 

You follow behind and collect:

 

  • Pop bodies
  • Tick bodies
  • Android bodies
  • Dead Shredders
  • Opened container rooms

 

If you see dead Pops in a hallway, that is your route marker. Follow the bodies.

 

5. Tap Containers, Don't Full-Loot

Container XP adds up because Stella is packed with rooms.

Container TypeAction
Standard containersTap once
Medical containers Tap, quick check
Key room containers Tap all
Suitcases Tap, quick check
Breachables Skip unless hybrid-looting
Already tapped containers Leave

 

If XP does not pop, you already opened it. Move.

 

Take only obvious value:

 

  • Blueprints
  • Stims
  • Shields
  • Strong parts
  • Rare loot

 

Everything else slows the run.

 

Match Timer Plan

Most players leave too early. On Stella, 10 minutes is still plenty if you know extracts.

Time LeftCorrect Play
30–20 min Clear ARC, tap containers
20–15 min Start looping Pop body zones
15–10 min Farm Shredders and respawns
10–5 min Sweep bodies, opened rooms, key zones
4 min Decide: Seed Vault or extract path
2 min Leave. No slow breachables
1 min Extract immediately

 

Use Seed Vault only if nearby. It is a good final XP push, not a reason to throw the run.

 

Seed Vault End Route

Seed Vault is strong because it has many containers close together.

SituationPlay
4+ min and nearby Enter, tap containers
2–3 min Tap only fast containers
Under 2 min Extract
Breachables inside Skip
ARC blocking exit Kill only if required

 

This final sweep can push the run from good to huge. Do not get trapped inside.

 

Expected XP Per Match

Your XP depends on lobby activity.

Lobby TypeExpected XP
Quiet lobby50k–75k XP
Active Pop trial lobby80k–110k XP
Heavy trial farming lobby120k+ XP
Strong confirmed run128,000 XP

 

If nobody is farming Pops, the route still works. It just becomes a standard ARC clear and container tap run.

 

If multiple players are cycling Pops, the XP spikes hard.

 

Common Mistakes

MistakeFix
Full-looting every boxTap and move
Ignoring Shredders Kill safe ones
Fighting players Avoid unless forced
Chasing one Pop across the map Loop zones instead
Doing breachables during speed farm Skip them
Leaving at 10 min Keep farming if extract is close
Going Seed Vault too late Only go if nearby
No stims Bring more mobility

 

The run dies when you stop moving.

 

FAQ

What is the best XP farm in ARC Raiders?

The best XP farm is the Stella Montis Pop trial loop. Use active lobbies to loot Pop bodies, kill Shredders, tap containers, and repeat compact zones. Strong runs can reach 128,000 XP.

 

Do I need a Hullcracker?

No, but Hullcracker is the best pick. It kills Shredders, Bastions, and Fireflies fast. Faster kills mean better XP per minute.

 

What areas should I farm on Stella Montis?

Prioritize Assembly Workshop, Medical Research Wing, Lobby, Atrium, Cultural Archives, Sandbox, Business Center, and Seed Vault.

 

Should I loot every container?

No. Tap containers once for XP. Fully loot only if you see blueprints, stims, shields, or rare parts.

 

When should I extract?

At 4 minutes, choose Seed Vault or exit. At 2 minutes, leave. If you are carrying a huge XP run, do not gamble on slow breachables.

 

Summary

The best ARC Raiders XP farm is the Stella Montis active lobby loop.

 

Run:

 

Assembly Workshop → Medical Research Wing → Atrium → Lobby → Cultural Archives → Business Center → Sandbox → Seed Vault if nearby

 

Focus on:

 

  • Shredders
  • Bastion if safe
  • Pop bodies
  • Container taps
  • Opened key rooms
  • Clean extraction

 

Expected results:

LobbyXP
Quiet50k–75k
Active80k–110k
Heavy Pop farming120k+
Strong run128,000 XP

 

Move fast. Tap everything. Loot bodies. Skip junk. Extract clean.

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