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ARC Raiders Spaceport Hidden Loot Guide: Best Secret Spots & Keyless Tricks

ARC Raiders Spaceport Hidden Loot Guide: Best Secret Spots & Keyless Tricks

 

ARC Raiders Spaceport has a lot of hidden loot, but the real advantage comes from knowing which spots are worth checking, which mechanics save you a key, and how to recover from a bad spawn without forcing an early fight. This guide keeps it simple and practical.



Best Hidden Loot Spots

These are the Spaceport spots most worth remembering.

AreaLootWhy It Matters
Between Maintenance Harbor and Fuel Storage Weapon crate Safe outer-edge opener with low traffic
East Container Yard crane area Weapon crate Good stop while rotating through industrial lanes
Rifle Building roof Weapon crate + medic/ammo Solid rooftop utility and mid-route value
Rocket Assembly Rare weapon crate + grenade case + backpack Good layered loot, but crate spawn is inconsistent
Departure Building roof Backpack spawns Quiet, efficient, and strong for solo runs
Fuel Lines broken pipe Weapon crate Very hidden and easy to miss
Vehicle Maintenance side room Backpack + ammo box Small detour, good value
Underground corner Weapon crate + backpack Useful if you are already rotating below

 

Secret Mechanics That Matter

These are the tricks that actually change how we play the map.

 

Trench Towers without a key

Normally, you need the key to enter. But if we bring a zipline or snap hook:

  • go up to the roof,
  • loot the backpack and ammo box,
  • then enter from above.

This matters because we can skip the key requirement and still get the loot.

 

Control Tower AS6 without a key

With a zipline, we can:

  • reach the upper exterior,
  • grab the backpack by the window,
  • and take the high ground.

We usually cannot fully loot the locked room, but the position and free backpack still make it worth it.

 

Quiet entry at Arrival Building

There is a breachable door here, but we do not always need to use it.

  • go around the outside,
  • enter quietly,
  • save your breach tool,
  • avoid making noise.

If another player is nearby, this route is much safer.

 

 

Best Routes by Spawn

Knowing the loot is helpful. Knowing how to chain it from spawn is what makes the raid smoother.

Spawn AreaBest RouteWhy It Works
Security Checkpoint Checkpoint crate → Staff Parking backpack → Electrical Substation backpack Best recovery route from a weak spawn
Maintenance / Fuel side Desert crate → Fuel Lines pipe crate Safe and efficient outer-edge opening
East Container Yard Crane crate → pipeline backpack → Rocket Assembly Clean industrial loot chain
Departure side Roof backpack → second roof backpack Quiet and reliable start
Trench Tower side Roof bypass → hidden backpack → zip across Best value if you brought mobility tools

 

Priority Picks

If you only want to remember a few spots, start with these.

 

Best overall

  • Trench Tower roof bypass
  • Departure Building roof backpacks
  • Fuel Lines broken pipe crate
  • Security Checkpoint recovery route
  • Vehicle Maintenance side room

 

Best for low-risk solo runs

  • Departure roof
  • Hangar-side backpack
  • Staff Parking/Substation cluster
  • Desert weapon crate

 

Best if you brought mobility tools

  • Trench Towers
  • Control Tower AS6
  • Rocket Assembly roof

 

FAQ

What is the best hidden loot spot on Spaceport?

The Trench Tower roof bypass is one of the best because it gives us loot and access without needing the key.

 

What should we do after a bad spawn?

If we spawn near Security Checkpoint, we should hit the nearby weapon crate and the Staff Parking / Electrical Substation backpacks before rotating inward.

 

Is Rocket Assembly worth checking?

Yes, mainly for the grenade case and backpack route. The rooftop weapon crate has a lower spawn rate, so treat it as bonus loot.

 

Can we access locked areas without keys on Spaceport?

Yes, in some cases. Trench Towers and Control Tower AS6 both have mobility-based bypass options.

 

Closing Takeaway

The best way to play Spaceport is simple:

  • use outer-edge loot to stabilize weak starts,
  • use mobility tools to unlock rooftop routes and keyless entries,
  • and check corners, rooftops, and pipes instead of only rushing major interiors.

That approach makes the map safer, cleaner, and much more profitable.

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