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Grow a Garden Trading Values Tier List (Safari Part 2): Weight, Cooldowns, and Market Values

Let's put the headline upfront: elephants changed the economy. A regular Elephant pushes most Grow a Garden pets to roughly 39kg; a rainbow-hatched Elephant pushes to roughly 60kg. Layer Nightmare on top and entire tiers reshuffle. Why should you care? Because the same pet can jump from E to S tier based on weight and cooldown, and that gap is worth several Kitsune in trades. Below is a structured value map with hands-on observations from public servers and listing sites, so you can decide what to stash, what to sell, and what to target next.

 

 

Grow a Garden Trading Values Tier List (Safari Part 2): Weight, Cooldowns, and Market Values

 

Read the Market by Tier → Condition → Trade Value

Anchor your decisions on conditions, not names. Ask first: weight + Nightmare + cooldown threshold.

 

Benchmarks

  • High: Kitsune (Kits), Raccoon
  • Mid: Butterfly, Disco Bee
  • Low: C/D/E filler (e.g., Queen Bee, generic Seals)

 

Two universal weight cutoffs

  • 39kg: reachable by regular Elephant (the everyone can do it ceiling).
  • 60kg: reachable by rainbow-hatched Elephant (the advanced ceiling; still needs toys to hit 15s often).

 

Cooldown reality

  • True 15s Peacock/Mimic is a production monster. But it requires Nightmare and enough weight; toys are the last mile.
  • 23 min vs 20 min on long-cooldown pets changes little during 15s teams—don't overpay for those 3 minutes.

 

What this means: always identify kg + Nightmare + whether toys are needed to cross a key cooldown. Then compare to real online price bands to spot overpays and bargains.

 

Pet Condition Typical Online Ask Notes
French Fry Ferret 39kg Nightmare > Raccoon (S-tier) 20 vs 23 min gap is marginal
Seal ~2kg, 8% single ≈ Butterfly (B-tier) Underweight ≈ E-tier
Echo Frog 39kg Nightmare (~15s) 2–3 Kits listed; 1–2 live Reproducible
Bald Eagle 39kg Nightmare ≈ 1 Kits Egg-hatch ×9
Bronto 38.54kg Nightmare (10% each) ≈ 1 Kits + Fennec Two-piece is unicorn-tier
Koi ~2kg Nightmare (8%) ≈ Raccoon Synergy value with Bronto
Peacock 39/60kg Nightmare ≈ 1 Kits / ≈ 2 Kits True 15s ≥ 6 Kits
Mimic 60kg Nightmare ≈ 1 Kits + Raccoon + Butterfly Often toy-15s
Lion Pre-public ≈ 2 Kits Will tank post-unlock

 

Tier-by-Tier With Real Trade Bands

Format per pet: Base tier → Condition → Market value → Why it prices that way → What to do.

 

Pet Tier Key Condition Market Value Why Action
French Fry Ferret C 39kg (Regular Elephant) or 60kg (Rainbow) + Nightmare

39kg: > Raccoon (S);

60kg: higher but modest gain

20 vs 23 min CD gap is small in 15s teams Make 39kg Nightmare and flip for Raccoon+; avoid 60kg premiums
Seal E ~2kg + Nightmare, single Seal hits 8%

≈ Butterfly (if 8%);

underweight ≈ worthless

Most Seals miss 8%, few qualified ones command value Price at Butterfly only with proof of 8%
Pachythosaurus C N/A (speculative)

Above T-Rex;

could rise on crafting hype

Low population + potential update utility Light hold; sell into update momentum
Disco Bee A N/A 2 Butterflies for 1 Disco is overpay Supply surged; demand softened Offer 1 Butterfly + small add, not 2:1
Butterfly B N/A Down to Dragonfly-currency level Market devaluation Use as liquid trading chip
Ascended A N/A ≈ Butterfly Undercutting and low demand Exit quickly for Butterfly-equivalent
Echo Frog D 39kg Nightmare via regular Elephant (toys for 15s)

Listed 2–3 Kits;

trades 1–2 Kits

Now reproducible; supply crushes premium Buy ≤2 Kits; don't expect 3 Kits to move
Bald Eagle Low C 39kg/60kg + Nightmare

39kg ≈ 1 Kits;

60kg > 3 Raccoon

Egg-hatch ×9 multiplier drives value Target 39kg for ROI; 60kg for min-max
Brontosaurus Low B 38.54kg Nightmare (10% each) ×3 → 30% Single unit ≈ 1 Kits + Fennec (≈ 1 Kits + Raccoon on some lists) Three-piece breakpoint; two-piece is near-impossible Hunt 38.54kg Nightmare; ignore two-piece dreams
Koi D ~2kg + Nightmare → single 8% ≈ Raccoon per 8% unit High synergy with Bronto 30% + egg-back stacks Sellers show proof; buyers negotiate slightly under Raccoon
T-Rex / Tiger D N/A Low Shackles reduce mutation-spread value Skip for progression; keep for themes
Headless Horseman E→B 1kg (E), 2kg (≈ Butterfly), 2.5–2.7kg (≈ Raccoon) Scales sharply with weight Heavier hatches are rare and valued Verify weight/hatch context before paying up
Elephant E Regular 2kg maxed (+3.5kg ability); Rainbow variant niche

Regular ≈ Butterfly;

Rainbow ultra expensive

Utility converts directly to market value Treat heavy regular as blue-chip; avoid buying Rainbow listings
Lion S Robux-only (now) ≈ 2 Kits Artificial scarcity; will tank post-unlock Sellers cash out; buyers wait for public release

 

15-Second Engines: Peacock and Mimic Price Ladders

Why 15 seconds? Because cooldown equals throughput equals currency. But separate near 15s with toys from true 15s.

 

Peacock

Base: E

- 39kg Nightmare (regular Elephant): ≈ 1 Kits; needs toys to approach 15s

- 60kg Nightmare (rainbow-hatched Elephant): ≈ 2 Kits; also needs toys

- True 15s: Nightmare 76.2kg minimum (76.1kg is 16s)

- Market: true 15s ≥ 6 Kits (5 possible, 4 rare)

- Do: On budget, buy 39/60kg variants and use toys; don't bankrupt yourself for true 15s unless you need peak output.

 

Mimic

Base: E

- 39kg Nightmare: priced above a Raccoon

- 60kg Nightmare: ≈ 1 Kits + Raccoon + Butterfly (just shy of 2 Kits), often toy-drivable to 15s

- Do: Compare against Peacock pricing—Mimic can be the better value window when Peacock is overhyped.

 

Trading Tactics: Arbitrage Between Listings and Live Trades

 

Target listed high, traded lower

- Echo Frog 15s, Bald Eagle 39kg, Mimic 60kg are frequently cheaper in player trades than in posts.

 

Risk control through proofs

- Ask for: weight screenshot, Nightmare status, age, calculator cooldown seconds. If missing, price it one bracket down.

 

Don't pay for illusionary deltas

- French Fry Ferret 20m vs 23m isn't worth a big premium in 15s compositions.

 

Team-building priority

- Prioritize Bronto three-piece (30%) over chasing the near-impossible two-piece.

 

Value normalization

- 2 Disco ≈ 1 Raccoon is optimistic; reality is closer to 2 Disco slightly under. 4 Butterfly ≈ 1 Raccoon is safer.

 

FAQ

 

- Why are 39kg and 60kg the market breakpoints?

- They map to regular vs rainbow-hatched Elephant ceilings, which define reproducibility and price floors.

 

- Should you pay premiums for 20-minute Ferrets over 23-minute?

- In 15s trigger chains, it's usually 1–2 extra procs at best—not worth hefty premiums.

 

- Why are Echo Frog 15s getting cheaper?

- Regular Elephant + Nightmare makes them mass-producible; supply growth depresses asks.

 

- Is the Bronto two-piece viable?

- Theoretically needs ~86–87kg Nightmare each; even rainbow-hatched Elephant can't reach. Treat as legend-tier collectibles.

 

- Should you buy Lion now?

- If it's Robux-sourced, you're paying investor markup. Wait for public unlock; price should drop fast.

 

Wrap-up

If your goal is to climb with minimal cost, build around reproducible thresholds: 39kg Nightmare is the universal sweet spot, 60kg is the advanced bracket, and true 15s is a rare, expensive luxury. Decompose every pet into four variables—weight, Nightmare, toy-adjusted cooldown, and trade equivalent—and you'll consistently find edges between listing sites and live lobbies. Play that math a few cycles and Kitsune/Raccoon stop looking rare; they become the natural output of disciplined trading.

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