Star Citizen Alpha 4.10 Release Guide: What to Do Before Launch & What's New
- RCHM
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- Star Citizen
- 08/23/26
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Star Citizen Alpha 4.10 is entering its final testing phase, and there is plenty to prepare for.
This is not a full wipe patch, but temporary data can still be lost or reset. Refinery jobs, crafting, consumables, and spawn settings are the main things we should deal with before the transition.
The patch also adds Siege of Orison, new Orison relief missions, Recco Baglaga story content in Nyx, major fuel changes, persistence improvements, and the Krüger Stingray.

Here is what we should actually do.
- Star Citizen Alpha 4.10 Pre-Launch Checklist
- Finish Refinery and Crafting Jobs
- Save Your Character Appearance
- Choose Your Home Location
- What's New in Star Citizen Alpha 4.10?
- Siege of Orison: Start With a Four-Player Group
- Siege of Orison Problems to Watch
- Recco Baglaga and Nyx Missions
- Alpha 4.10 Fuel Changes: Relearn Your Ship's Range
- Krüger Stingray: New Medium Fighter
- Alpha 4.10 Performance and Bug Fixes
- ASOP and Elevator Fixes
- Freight Elevator Duplication
- Linux Players: Check Compatibility Before Launch
- How to Prepare the Star Citizen Launcher
- Clear Your Shader Cache if Performance Gets Worse
- Alpha 4.10 Launch-Day Strategy
- Will Alpha 4.10 Wipe Your Progress?
- Alpha 4.10 FAQ
- Will Star Citizen Alpha 4.10 wipe my character?
- What should I do before Alpha 4.10 launches?
- How many players should we use for Siege of Orison?
- Is the Krüger Stingray worth buying?
- Will Alpha 4.10 improve Star Citizen performance?
- Summary
↖ Star Citizen Alpha 4.10 Pre-Launch Checklist
| Task | Priority | Action |
|---|---|---|
| Refinery jobs | High | Finish and collect them |
| Crafting | High | Complete active jobs |
| Character customization | High | Save your appearance |
| Home location | High | Choose your 4.10 starting point |
| Consumables | Medium | Avoid carrying unnecessary temporary stock |
| PTU files | Optional | Keep them if you want to reduce the live download |
| Shader cache | Optional | Clear it if you encounter post-patch issues |
↖ Finish Refinery and Crafting Jobs
Do not leave valuable refinery jobs running through the 4.9 → 4.10 transition.
Major patches can discard temporary database states. The same applies to crafting.
If something is almost finished, collect it before the patch. There is little upside to gambling on persistence.
↖ Save Your Character Appearance
Character customization is another small thing worth protecting.
If your appearance resets, you do not want to rebuild it from memory.
↖ Choose Your Home Location
Your first location should match your immediate objective.
| Goal | Recommended Start |
|---|---|
| Siege of Orison | Orison |
| Recco Baglaga missions | Nyx |
| General testing | Your normal home location |
If you want to hit Siege immediately, spawning at Orison saves unnecessary travel.
↖ What's New in Star Citizen Alpha 4.10?
The important additions fit into a few categories.
| Feature | Why It Matters |
|---|---|
| Siege of Orison | New instanced PvE activity |
| Orison Relief Missions | Additional Orison gameplay |
| Recco Baglaga | New Nyx story missions |
| Quantum/Hydrogen changes | Changes ship range and route planning |
| Persistence improvements | Better long-term state handling |
| Krüger Stingray | New medium fighter |
| Server fixes | Better stability and load handling |
| NPC fixes | More reliable mission behavior |
↖ Siege of Orison: Start With a Four-Player Group
Siege of Orison is the headline feature of Alpha 4.10.
For practical PvE, we recommend starting with around four players.
A coordinated group is far more reliable than trying to brute-force everything alone.
↖ Siege of Orison Problems to Watch
The PTU builds have exposed several instance-related issues:
Instance creation delays
Incorrect completion states
Instance rebuilding problems
Streaming stalls
Elevator delays
NPC behavior after server recovery
If the Siege elevator or transition appears frozen, give it time before restarting the client. Streaming an instance can take noticeably longer than expected.
The latest fixes are aimed at making the process much cleaner: create the instance, enter it, and play without unnecessary rebuilding.
↖ Recco Baglaga and Nyx Missions
Alpha 4.10 adds new Recco Baglaga story content in Nyx.
Some reputation and mission requirements may still change between PTU and live.
That means we should not treat every PTU requirement as final.
If you want to play the new story content immediately, set your home location near Nyx and be ready to check the live mission requirements after launch.
↖ Alpha 4.10 Fuel Changes: Relearn Your Ship's Range
The quantum and hydrogen fuel changes are easy to overlook.
Do not.
Changes to fuel consumption and effective ship range can alter how useful a ship feels without changing its weapons or armor.
| Activity | What to Do |
|---|---|
| Long-distance travel | Check fuel before departure |
| Exploration | Plan refueling points |
| Combat | Keep enough fuel for the return trip |
| New ship testing | Measure real range instead of relying on old numbers |
If your usual route suddenly requires another fuel stop, that is not necessarily a bug. Recheck your route planning after 4.10.
↖ Krüger Stingray: New Medium Fighter
The Krüger Stingray is expected alongside the 4.10 launch.
Its exact price was not confirmed in the supplied testing information, although the working expectation was roughly $180–$220.
Treat that as an estimate, not an official price.
The Stingray looks excellent. That does not automatically make it a must-buy.
If your hangar already contains fighters covering the same role, wait for live testing before spending real money.
| Question | Practical Answer |
|---|---|
| New fighter? | Yes |
| Visually distinctive? | Absolutely |
| Automatic upgrade? | No |
| Buy immediately? | Wait for live performance |
| Need it to play 4.10? | No |
↖ Alpha 4.10 Performance and Bug Fixes
The release candidate includes a substantial batch of technical fixes.
The most useful ones target problems we actually notice while playing.
| System | Current Fix Direction |
|---|---|
| Server performance | Load balancing improvements |
| Siege of Orison | Instance creation/recovery fixes |
| NPC AI | Better recovery after server crashes |
| ASOP | More reliable ship spawning |
| Freight elevators | Reduced cargo duplication |
| Elevators | Collision fixes |
| Refueling | More reliable contracts |
| Item recovery | Exploit/state fixes |
| Nyx missions | Additional mission fixes |
↖ ASOP and Elevator Fixes
ASOP terminals have had problems with unavailable buttons and failed ship spawning.
If your ship refuses to spawn, try another terminal before assuming the ship is lost.
Elevator collision fixes are equally important. Falling through floors is funny once. It gets old very quickly.
↖ Freight Elevator Duplication
Cargo duplication is more than a minor bug.
It can become an economy exploit.
The 4.10 fixes targeting cargo duplication are therefore important for the wider game economy, not just individual cargo runs.
↖ Linux Players: Check Compatibility Before Launch
Linux players should be more cautious with 4.10.
Recent testing exposed serious compatibility problems involving Easy Anti-Cheat, including reports of significant audio issues.
If you play Star Citizen through Linux, check the latest compatibility reports before assuming the live build will work normally.
This is one area where waiting for a hotfix may be the correct strategy.
↖ How to Prepare the Star Citizen Launcher
If you already have the PTU version installed, you may be able to reuse those files for the live build by renaming the PTU folder appropriately and allowing the launcher to verify the files.
The exact folder structure can change, so check the launcher after 4.10 releases.
↖ Clear Your Shader Cache if Performance Gets Worse
Do not automatically blame your hardware after the patch.
If you suddenly experience:
Severe stuttering
New crashes
Graphical corruption
Unusual performance drops
then clear the shader cache and restart the game.
It is one of the simplest post-patch troubleshooting steps.
↖ Alpha 4.10 Launch-Day Strategy
Do not make Siege of Orison your first test.
Use this order instead:
1. Log in and check your character.
2. Spawn a ship through ASOP.
3. Test quantum travel and fuel consumption.
4. Run a simple mission.
5. Check Orison and Nyx content.
6. Form a four-player group.
7. Run Siege of Orison.
Why this order?
It isolates problems.
If ship spawning is broken, we know where the problem is. If quantum range looks wrong, we can test it separately. If Siege fails afterward, we know the issue is probably instance-related rather than a general client problem.
That is much more useful than changing ten variables at once.
↖ Will Alpha 4.10 Wipe Your Progress?
No full wipe is currently planned.
However, temporary data deserves caution.
| Data | Risk |
|---|---|
| Owned ships | Low |
| Long-term progression | Low |
| Reputation | Expected to persist |
| Refinery jobs | Higher risk |
| Crafting jobs | Higher risk |
| Consumables | May change/reset |
| Home location | May need re-selection |
| Character appearance | Back it up |
The safest rule is simple:
Finish temporary work before the patch.
↖ Alpha 4.10 FAQ
↖ Will Star Citizen Alpha 4.10 wipe my character?
A full wipe is not currently planned. However, temporary data such as refinery jobs, crafting states, consumables, and spawn settings can be affected by a major patch transition.
↖ What should I do before Alpha 4.10 launches?
Finish refinery and crafting jobs, save your character appearance, and choose your preferred home location. If you want to play Siege immediately, Orison is the obvious choice.
↖ How many players should we use for Siege of Orison?
Start with around four players. It provides enough manpower for coordinated PvE without requiring a huge group.
↖ Is the Krüger Stingray worth buying?
Not automatically. It is a new medium fighter with strong visual appeal, but we should wait for final price, configuration, durability, and live combat performance before treating it as a fleet upgrade.
↖ Will Alpha 4.10 improve Star Citizen performance?
The release candidate includes server load-balancing and numerous performance and stability fixes. However, launch-day server congestion can still cause severe problems even if the underlying patch is technically better.
↖ Summary
Alpha 4.10 is worth preparing for, but not worth panicking over.
Before launch, finish refinery and crafting jobs, save your character customization, and choose your home location.
After launch, test the basics first. Ship spawning, quantum travel, fuel consumption, and simple missions should come before Siege of Orison.
Then get a four-player group together and test the new instance properly.
The Stingray is interesting, but there is no reason to rush into a purchase. The bigger story is the combination of Siege of Orison, new Nyx content, fuel changes, persistence work, and server-side fixes.
And remember the most important Star Citizen launch rule:
If everything breaks on day one, wait for the hotfix before deciding that the entire patch is bad.
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