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ARC Raiders Trials Guide: Easy 3 Stars for Search Cars, Wolfpack Kills, Comets, Turbines, and Old Town ARC Damage

The fastest way to clear this week's ARC Raiders Trials is simple: stop treating them like normal raids. Each trial has a best map, a best target, and a scoring trick. We only need around 3,000 points for 3 stars, so the goal is not perfection. The goal is fast, safe, repeatable points.

 

ARC Raiders Trials Guide: Easy 3 Stars for Search Cars, Wolfpack Kills, Comets, Turbines, and Old Town ARC Damage



ARC Raiders Weekly Trials: Best Maps and Fast Targets

TrialBest Map / AreaFastest 3-Star Method
Search CarsBlue Gate Open about 15 valid cars
Wolfpack Multi-Kill Quiet map edge / Riven Tides Kill 3+ small ARC with one Wolfpack
Damage Comets Blue Gate / Riven Tides Destroy about 5 Comets
Damage Turbines Turbine spawn maps Heavily damage or kill 1 Turbine
Old Town ARC DamageBuried City: Old Town Damage big ARC inside Old Town

 

The key number: 3,000 points = 3 stars in most cases.

 

 

Search Cars Trial: Best Blue Gate Route

Best map:Blue Gate

Best area:Traffic Tunnel + checkpoint roads

Points per valid car:200

Cars needed for 3 stars: About 15

 

This is the easiest trial of the week. The only real mistake is wasting time on vehicles that do not count.

 

Search Cars Scoring

ActionPoints
Open 1 valid car200
Open 15 valid cars3,000
Strong full route8,000–10,000+

 

You do not need to fully loot the car. Open it, wait for the score/audio confirmation, then move.

 

Best Search Cars Route on Blue Gate

Run this route:

 

1. Start near the checkpoint road if possible.

2. Clear the cars along the outer road.

3. Sweep both sides of the checkpoint wall.

4. Enter the Traffic Tunnel.

5. Clear the tunnel in loops.

6. Extract once you pass 3,000 points.

 

Do not zigzag randomly. The tunnel can waste time fast if you keep doubling back.

 

Cars That Do Not Count

Some vehicles open but give zero points.

 

Skip these:

 

  • Buses
  • Certain small car models that give no score
  • Any vehicle type that fails to increase your trial points

 

If you open one and the score does not move, remember the model and stop touching it.

 

Best Loadout for Search Cars

ItemUse
Stims Faster routing
Zipline Saves movement time
Seeker Grenades Clears small ARC
Wolfpack Deletes blockers
Deadline Handles Bastions/Bombardiers

 

For easy 3 stars, normal Blue Gate is better than Locked Gate. Locked Gate gives more time, but codes and heavier ARC spawns slow the run down.

 

Wolfpack Trial: Easy Multi-Kill Setup

Goal: Destroy multiple ARC enemies with one Wolfpack

Best targets: Small ARC

Points per kill: Around 1,000

Kills needed for 3 stars: About 3

 

This trial is not about throwing many Wolfpacks. It checks the result from one single Wolfpack.

 

Wolfpack Scoring

Kills with One WolfpackApprox. Score
33,000
66,000
99,000
10–1210,000–12,000

 

The Wolfpack splits into roughly 12 projectiles, so the practical cap is around 12 clean kills, unless splash damage chains extra enemies.

 

Best Wolfpack Targets

Use:

 

  • Wasps
  • Fireflies
  • Hornets
  • Snitch Scanner spawns

 

Avoid armored targets. Wolfpacks waste damage on armor.

 

Best Wolfpack Strategy

Bring:

 

  • 1 Wolfpack
  • 6+ Snitch Scanners
  • Lure Grenades
  • Stims

 

Execution:

 

1. Go to a quiet map edge.

2. Throw 6 Snitch Scanners, but space them out.

3. Let the small ARC spawn.

4. Use a Lure Grenade if they spread too far.

5. Throw one Wolfpack when at least 3 enemies are alive and grouped.

 

Do not stack Snitch Scanners. If enemies spawn on top of each other, they can blow each other up before the Wolfpack lands.

 

For a clean 3-star, we only need 3 kills. For leaderboard pushing, aim for 9–12.

 

Damage Comets Trial: Fast 3 Stars

Best maps:Blue Gate or Riven Tides

Points per Comet: Around 600

Comets needed: About 5

 

Comets are straightforward. Find them, hit the core, rotate.

 

Best Weapons for Comets

Weapon / ToolWhy It Works
Jupiter Can delete a Comet with a clean core shot
Bettina Reliable, fast core damage
Seeker Grenades Good backup if angles are bad

 

A Bettina can drop a Comet quickly if you shoot the core. The Jupiter is faster, but only if you land the weak point hit.

 

Comet Trial Tips

  • Always shoot the core.
  • Do not waste ammo into armor.
  • Rotate after each kill.
  • Night or active ARC conditions can help spawn density.
  • If another player is already fighting one, tag it for damage credit.

 

Five Comets should secure 3 stars.

 

Damage Turbines Trial: Best Solo Method

Difficulty: Hardest trial this week

Goal: Heavy damage or kill a Turbine

3-star target: Around 3,000 points

 

A mostly solo Turbine kill can give enough for 3 stars. In testing, a Turbine kill with heavy personal damage gave around 3,800 points.

 

Best Turbine Weapons

ToolBest Use
Jupiter Safe long-range core damage
Hullcracker High close-range damage
Deadline Big burst damage
Barricade Kit Lets you hold position
Wolfpack Poor choice; often hits armor

 

Jupiter Turbine Strategy

Use this if solo.

 

1. Stay around 150 meters away when possible.

2. Keep cover nearby.

3. Wait for the core to show.

4. Fire controlled shots.

5. Reposition when targeted.

 

This is slower but safer. The Turbine's attacks are much less scary when you are not standing under it.

 

Hullcracker Turbine Strategy

Use this if you have resources.

 

1. Place a Barricade Kit.

2. Wait for the Turbine to land or expose its core.

3. Dump Hullcracker shots into the weak point.

4. Stop when it becomes unsafe.

5. Repeat.

 

Two Deadlines can also chunk a Turbine hard. Use them if you want speed over ammo efficiency.

 

If your score passes 3,000, extract. Do not donate your kit to the sky blender.

 

Old Town ARC Damage Trial: Buried City Strategy

Required map:Buried City

Required area:Old Town

Best targets: Bastions, Bombardiers, Rocketeers, Shredders

 

This trial only counts damage dealt inside Old Town. If the fight moves outside the zone, your progress can stall.

 

Old Town Target Priority

TargetValueNotes
Bastion Very high One big target can carry the run
Bombardier Very high Dangerous but worth it
Rocketeer High Easier than Bastion
Shredder Medium Good filler
Small ARC Low Around 200 points each

 

In one practical run, a damaged Bastion gave about 2,400+ points. A few smaller ARC kills pushed the score over 3,000.

 

Best Old Town Conditions

The best condition is Close Scrutiny. It tends to create more valuable ARC targets, including heavier units.

 

Old Town Execution

1. Load into Buried City.

2. Move straight to Old Town.

3. Find a big ARC target.

4. Fight from cover.

5. Keep the enemy inside Old Town.

6. Use small ARC as filler points.

 

If you see a Bastion or Bombardier, commit. One big enemy plus a few small targets is usually enough.

 

Best Trial Completion Order

Clear the fast trials first, then spend gear on the expensive ones.

OrderTrialReason
1Search Cars Fastest and safest
2Wolfpack Multi-Kill Easy with Snitch Scanners
3Damage Comets Simple farming
4Old Town ARC Damage Requires specific location
5Damage Turbines Most expensive and risky

 

This order saves gear and reduces failed runs.

 

Best All-Around Trial Loadout

If we want one flexible setup for most trials, bring:

SlotRecommended Pick
Primary weaponBettina or reliable rifle
Heavy optionJupiter or Hullcracker
UtilityStims, Zipline
ExplosivesSeeker Grenades, Lure Grenades
Trial toolsWolfpack, Snitch Scanners
Heavy ARC answerDeadline, Barricade Kit

 

This setup covers cars, Comets, Wolfpack kills, and emergency ARC fights. For Turbines, lean harder into Jupiter / Hullcracker / Deadline.

 

FAQ

What is the fastest way to 3-star Search Cars in ARC Raiders?

Go to Blue Gate, clear the checkpoint roads, then enter the Traffic Tunnel. Each valid car gives 200 points, so about 15 cars gives 3 stars.

 

How do you get 3 stars on the Wolfpack trial?

Kill at least 3 small ARC enemies with one Wolfpack. The easiest setup is using Snitch Scanners to spawn Wasps or similar small enemies, then grouping them with a Lure Grenade.

 

What is the best weapon for the Comet damage trial?

The Jupiter is best if you can hit the core. The Bettina is more forgiving and still kills Comets quickly with accurate weak point shots.

 

Can one Turbine give 3 stars?

Yes. If we deal most of the damage or kill it ourselves, one Turbine can give around 3,000+ points. Use Jupiter, Hullcracker, or Deadlines.

 

Where is the Old Town ARC damage trial completed?

It must be done in Old Town on Buried City. Prioritize Bastions, Bombardiers, and Rocketeers inside the area.

 

Summary

This week's ARC Raiders Trials are easy if we play for score, not chaos.

TrialFast 3-Star Rule
Search Cars Open 15 valid cars on Blue Gate
Wolfpack Kill 3+ small ARC with one Wolfpack
Comets Destroy about 5 Comets
Turbines Heavily damage or kill 1 Turbine
Old Town Kill/damage one big ARC plus filler enemies

 

Best quick path: Blue Gate cars → Snitch Scanner Wolfpack setup → Comets → Old Town → Turbine.

 

Hit the score, extract, move on. That is how we 3-star the week without burning half the stash.

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