Black Ops 2 Remington 870 Best Class Setup: Aggressive Shotgun Guide for PS5 BO2
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- COD: Black Ops 2
- 08/09/26
- 9
The Remington 870 is the most punishing close-range weapon in Black Ops 2 — if you build it right. Forget the KSG's precision demands. This shotgun rewards speed, hipfire, and aggressive routing over pinpoint aim. Here's the exact setup and playstyle that turns lobbies into your personal shotgun playground.

- Best Remington 870 Class Setup
- Long Barrel: Non-Negotiable
- Laser Sight: The Aggression Multiplier
- Perk Breakdown
- Lightweight
- Hardline
- Scavenger
- Dexterity
- Equipment: C4 + EMP
- Best Scorestreaks
- How to Actually Play It
- Rule 1: Kill Open Lanes
- Rule 2: Force Close Fights
- Rule 3: Reposition After Every Kill
- Rule 4: Borrow Weapons Sparingly
- Best Game Modes and Maps
- Remington 870 vs KSG
- Common Mistakes
- Loadout Alternatives
- FAQ
- Is the Remington 870 better than the KSG?
- What's the best attachment for the Remington 870?
- Should I hipfire or ADS with the 870?
- Is Scavenger necessary on a shotgun class?
- What scorestreaks pair best with this class?
- Summary

↖ Best Remington 870 Class Setup
| Slot | Pick | Why |
|---|---|---|
| Primary | Remington 870 MCS | Heavy close-range damage, forgiving spread |
| Attachment 1 | Long Barrel | Extends kill range, kills consistently |
| Attachment 2 | Laser Sight | Tightens hipfire, enables aggression |
| Perk 1 | Lightweight | Faster to power positions |
| Perk 1 Greed | Hardline | Faster UAV/VSAT cycling |
| Perk 2 | Scavenger | Refills ammo, C4, EMPs |
| Perk 3 | Dexterity | Faster sprint-to-fire, better mobility |
| Lethal | C4 | Area denial, panic kills |
| Tactical | EMP Grenade | Kills equipment, disrupts pushes |
| Streaks | UAV / VSAT / Stealth Chopper or Lodestar | Snowball momentum |
Core rule: get close, stay moving, keep chaining info into kills.
↖ Long Barrel: Non-Negotiable
Shotgun fights die by inches. Long Barrel fixes the biggest weakness — inconsistent damage at edge range.
What it fixes:
- Fewer hitmarkers at range
- Better one-shot reliability
- Confidence to challenge slightly farther angles
- Beats SMG rushers before they close the gap
If you're thinking that should've killed him — Long Barrel is the fix.
↖ Laser Sight: The Aggression Multiplier
Aiming down sights wastes time you don't have. Laser Sight tightens hipfire so you can shoot immediately after sprinting, turning corners, or clearing rooms.
When to hipfire vs ADS:
| Situation | Best Choice |
|---|---|
| Point-blank | Hipfire |
| Doorway crossing | Hipfire / quick ADS |
| Edge of shotgun range | ADS |
| Multiple close enemies | Hipfire |
| Pre-aiming a lane | ADS |
| Sprinting around cover | Hipfire |
ADS only when distance forces it. Otherwise, hipfire wins.
↖ Perk Breakdown
↖ Lightweight
Speed = engagement quality. First to the doorway, first to the flank, first to survive.
↖ Hardline
Faster UAV, faster VSAT, faster streak loops. Objective modes reward this hard.
↖ Scavenger
Shotgun lives burn shells fast. Refills ammo, C4, and EMPs so you never slow down.
↖ Dexterity
Faster sprint-out. One frame of delay loses a shotgun duel — Dexterity kills that delay.
↖ Equipment: C4 + EMP
C4 — panic button and objective cleaner. Use it on:
- Head-glitchers
- Objective stacks
- Rooms you can't safely enter
EMP Grenade — the quiet MVP. Use it to:
- Kill Shock Charges / Bouncing Betties
- Disrupt pushes before entry
- Farm assist score toward streaks
↖ Best Scorestreaks
| Streak | Why |
|---|---|
| UAV | Early info, safe routing |
| Orbital VSAT | Direction + flank enabler |
| Stealth Chopper | Passive pressure |
| Lodestar | Closes out games |
| Counter UAV | Cheap, disruptive alternative |
Recommended loop: UAV → Orbital VSAT → Stealth Chopper or Lodestar.
Without info you're guessing. With info, you're hunting.
↖ How to Actually Play It
↖ Rule 1: Kill Open Lanes
Rifles and snipers win open ground. Cut through buildings, hug map edges, avoid center lanes.
↖ Rule 2: Force Close Fights
Doorways, staircases, tight corners, objective buildings — this is your kill zone. Avoid streets, open mid-map, elevated angles.
↖ Rule 3: Reposition After Every Kill
Shotgun fire is loud. Push → kill → move → check minimap → re-enter from a new angle.
↖ Rule 4: Borrow Weapons Sparingly
Pick up an AN-94 or MSMC only when the map forces a longer engagement. Then switch back the second close-range is available again.
↖ Best Game Modes and Maps
| Mode | Strength |
|---|---|
| Domination | Very strong — predictable flag traffic |
| Hardpoint | Very strong — break hills with C4 |
| Kill Confirmed | Strong — speed collects tags |
| TDM | Moderate — needs sharper routing |
| Search and Destroy | Situational — risky on open maps |
Strong maps: tight corridors, indoor routes, objective buildings.
Weak maps: long lanes, heavy sniper sightlines, exposed objectives.
If every death comes from far away — reroute. The 870 won't magically snipe.
↖ Remington 870 vs KSG
| Category | Remington 870 | KSG |
|---|---|---|
| Ease of Use | Easier | Harder |
| Range | Short-close | Longer |
| Accuracy Needed | Forgiving | Precise |
| Hipfire | Strong with Laser | Weaker |
| Best For | Rushers, objective players | Angle-holders |
Precise aim → KSG. Fast, messy aggression → 870.
↖ Common Mistakes
| Mistake | Fix |
|---|---|
| Challenging long lanes | Rotate through buildings |
| ADS at point-blank | Hipfire instead |
| Standing still after firing | Reposition immediately |
| Ignoring UAV | Route off enemy direction |
| Hoarding C4 | Use it on cover campers |
| Sprinting into open ground | Move cover to cover |
Check your deaths. If they happen before shotgun range, it's pathing, not the weapon.
↖ Loadout Alternatives
| Swap | Use When | Trade-off |
|---|---|---|
| Fast Mag over Laser | Reloading constantly | Weaker hipfire |
| Extreme Conditioning over Hardline | Heavy flanker | Slower streaks |
| Tactical Mask over Dexterity | Stun/EMP-heavy lobby | Slower sprint-out |
| Semtex over C4 | Prefer direct throws | Less area control |
Default build stays best: Long Barrel + Laser Sight + Lightweight + Hardline + Scavenger + Dexterity + C4 + EMP.
↖ FAQ
↖ Is the Remington 870 better than the KSG?
For aggressive play, yes. The 870 is more forgiving and hipfires better. The KSG wins on range but punishes missed shots hard.
↖ What's the best attachment for the Remington 870?
Long Barrel, first — it fixes kill consistency at range. Laser Sight second — it makes hipfire reliable.
↖ Should I hipfire or ADS with the 870?
Hipfire at close range, ADS only at the edge of shotgun range. Laser Sight makes hipfire the default answer indoors.
↖ Is Scavenger necessary on a shotgun class?
Not for short lives, but essential once you're chaining streaks. It keeps ammo, C4, and EMPs flowing.
↖ What scorestreaks pair best with this class?
UAV and Orbital VSAT first — info wins gunfights. Stealth Chopper or Lodestar for the finisher.
↖ Summary
The Remington 870 rewards speed, positioning, and information over raw aim. Long Barrel locks in kill consistency. Laser Sight makes hipfire your primary weapon. Lightweight, Hardline, Scavenger, Dexterity keep the pressure constant.
Don't force bad fights. Stay near cover, avoid open lanes, EMP before you push, reposition after every kill.
Final build:
| Category | Pick |
|---|---|
| Weapon | Remington 870 |
| Attachments | Long Barrel + Laser Sight |
| Perk 1 | Lightweight + Hardline |
| Perk 2 | Scavenger |
| Perk 3 | Dexterity |
| Lethal | C4 |
| Tactical | EMP Grenade |
| Streaks | UAV + Orbital VSAT + Stealth Chopper/Lodestar |
Play fast, think sharp — this shotgun takes over lobbies.
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