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The Finals Season 11 Weapon Tier List: Best Loadouts After Patch 11.3

Heavy dominates. Poke damage matters more than ever. Melee is still a gamble. Here's what actually wins fights after 11.3 — no filler, just the picks that work.

 

The Finals Season 11 Weapon Tier List: Best Loadouts After Patch 11.3

 

 

 

Season 11 Meta: What Changed

  • KS-23 still runs Heavy, even after the nerf.
  • Double Heavy comps are everywhere in ranked.
  • Cloak > Dash right now — buffs LH1, XP-54, M11, M26 Matter.
  • C4 nerfed — Heavy stall is dying.
  • FAMAS got a real breakpoint buff.
  • Melee buffed (Spear, Dagger, Dual Blades) but kick mechanic keeps it risky.

 

Bottom line: burst damage, range flexibility, and clean finishing power win. Close-range one-tricks lose.

 

Full Tier List

TierWeapons
S KS-23, SHAK-50, Repeater, Model 1887, Revolver, LH1, M26 Matter, M11
A M60, Lewis Gun, SA1216, Deagles, FCAR, Crossbow, Pike-556, FAMAS, XP-54, V9S, 93R, Minigun
B Sledgehammer, BFR Titan, Riot Shield, AKM, P90, ARN-220, Bow, Double Barrel, Sword, Throwing Knives
C Flamethrower, Dual Blades, Cerberus 12GA, CL-40, Sniper, Dagger
D Spear, MGL32

 

A B-tier gun can carry in the right lobby. An S-tier gun folds if you force bad ranges. Know the why, not just the list.

 

Heavy Tier List

WeaponTierUse It ForWeak Spot
KS-23 S Ranked burst, mobile pressure Softer Heavy duels post-nerf
SHAK-50 S Melting Light/Medium Loses steam vs double Heavy
M60 A Sustained pressure, shield breaking Lower peak than KS-23
Lewis Gun A Range control, tracking Weaker in brawls
SA1216 A Close-range chunk damage KS-23 does it better
Deagles A Mid-range headshots Needs real aim
Minigun A Double Heavy melts Dies to KS-23 burst
Sledgehammer B Destruction, casual close-range Kick mechanic hurts it
BFR Titan B Long-range Heavy Slow reload
Flamethrower C Low-rank panic No skill ceiling
Spear C/D Melee brawls Still risky
MGL32 D Chaos modes Bad Cashout consistency

 

KS-23: Still #1, Just Not Untouchable

Damage cut from 110 to 104. That's the whole nerf. Doesn't sound like much — hits Heavy mirrors hard.

 

Before: three shots + melee = dead Heavy.

Now: you need shot four, or a teammate's help.

 

Still S tier because it keeps: burst, destruction, mobility, team-shot value.

 

Use it if you play ranked Cashout and your team follows up damage.

Fix your habits: stop expecting the old 3-shot-melee kill on Heavy. Fire the extra shot.

 

SHAK-50: Elite, But Check the Lobby

Still wrecks Lights and Mediums. Winch combo got weaker, so it's less automatic than last season.

 

Warning: against double Heavy + heal beam Medium, KS-23 gives more consistent value. Don't force SHAK-50 into that matchup.

 

M60 vs Lewis Gun

 M60Lewis Gun
Best for Brawls, shield pressure Holding angles
Skill floor Easy Needs tracking
Meta fit Great vs double Heavy Great on open maps

 

In our matches, M60 out-performed expectations into double Heavy — sustained DPS burns healing faster than people think.

 

Minigun: One KS-23 Nerf From S Tier

Great sustained damage, big mag, solid vs double Heavy. Problem: KS-23 bursts it down before it spins up. If KS-23 gets touched again, Minigun jumps tiers immediately.

 

Melee: Spear Buff Is Real, Still Not Meta

Post-11.3 Spear breakpoints:

TargetKill Combo
Light 2 left-clicks
Medium 3 left-clicks + melee
Heavy 4 left-clicks + melee
Heavy (spin) Full right-click combo

 

That's a genuine upgrade. Still avoid it if the lobby has disciplined shooters — Sledgehammer remains the safer close-range pick.

 

Medium Tier List

WeaponTierUse It ForWeak Spot
Repeater S Range poke + close flex Needs positioning
Model 1887 S Close-mid burst Punishes misses hard
Revolver S Headshot dueling Aim-dependent
FCAR A Close-mid DPS Loses on long sightlines
Crossbow A Consistent burst Weak vs shields
Pike-556 A Long-range headshots Unforgiving
FAMAS A Burst rifle, controller-friendly Not top meta yet
AKM B Learning fundamentals Loses to poke meta
P90 B Anti-Light/Medium Dies to close Heavy
Riot Shield B Stalling, distraction Kick counters it
Dual Blades C Low-rank confusion Punished in high ranks
Cerberus 12GA C Niche burst Reload/range issues
CL-40 C Splash pressure Countered by APS/height

 

Repeater: Best All-Range Medium Gun

Pokes at range, survives brawls. Pairs perfectly with KS-23 Heavy or aggressive Light — clean calls turn partial hits into kills fast.

 

Use it if you hold disciplined angles and reposition before enemies collapse.

 

Model 1887: Sleeper S Tier

Buffs made it viable outside point-blank range now. Chunks in team fights, punishes overextending Mediums.

 

Revolver: High Ceiling, No Mercy for Bad Aim

Land headshots consistently? This beats Repeater in raw duel power.

Miss often? Skip it in ranked entirely.

 

FAMAS: The Sneaky Good Buff

Damage: 23 → 24. Sounds tiny. Unlocks 5-burst kill on Heavy body shots. In a Heavy-stacked meta, that breakpoint matters a lot.

 

AKM & P90: Fine, Not Optimal

AKM teaches recoil and positioning — great for learning, outclassed in current poke meta.

 

P90 shreds Lights/Mediums but folds into close Heavy pressure. Fewer Heavies in lobby = P90 gets better. More Heavies = swap off.

 

Light Tier List

WeaponTierUse It ForWeak Spot
LH1 S Long-range Cloak DPS Needs aim + patience
M26 Matter S Burst poke, aggression Needs good spacing
M11 S/A Close-range kills Harder post-Dash nerf
XP-54 A Reliable Cloak SMG Mag runs short
V9S A Mid-range dueling Not oppressive anymore
93R A Flexible cloak duels Needs burst accuracy
ARN-220 B Mid-range rifle Outclassed by LH1
Bow B Off-meta poke Dies to shields/healing
Double Barrel B Cloak ambush Feast-or-famine range
Sword B/A High-skill mobility Hard for average players
Throwing Knives B No-reload pressure Unforgiving post-Dash nerf
Sniper C Point Break, open maps Bad Cashout value
Dagger C Backstabs Less room to fail

 

LH1: Best Light Weapon, Full Stop

Cloak synergy + long-range TTK = deletes Mediums from ranges they can't answer. Controller players especially benefit.

 

Getting sniped by invisible Lights? This is why.

 

M26 Matter: The Flexible Finisher

Strong burst, solid close-range, great with both Cloak and Dash. Stays near team, pokes, cleans up.

 

M11: Still Kills Fast, Punishes Mistakes Harder

Dash's reduced charges = less room to escape after diving.

 

Rule: commit only with an exit route. If you get one kill then die every time, that's timing, not the gun.

 

XP-54, V9S, 93R: The Safe A-Tier Trio

WeaponStrength
XP-54 Easiest to pick up, works with Cloak
V9S Balanced mid-range, controller-friendly
93R Flexible hip-fire/burst

 

XP-54's only flaw: mag feels one bullet short when cleaning up multiple targets.

 

Update 11.3 Changes Cheat Sheet

ItemChangeImpact
C4 Cooldown 30s → 45s Heavy stall weaker
Grappling Hook Cooldown → 6s Faster Light rotations
BFR Titan Damage 88 → 90 Slightly better long-range
Dagger Lunge 4.5m → 5m Easier backstabs, still risky
FAMAS Damage 23 → 24 5-burst kills Heavy body
KS-23 Damage 110 → 104 Heavy duels last longer
Riot Shield Lunge up, damage 82 → 83 Stickier finishing
Spear Multiple buffs Much stronger, still niche

 

C4 nerf math: in a 2-minute Cashout fight, that's roughly 3 drops down to 2. Attacking teams get real breathing room now.

 

Best Weapons By Goal

GoalPick
Climb ranked Heavy KS-23, SHAK-50, M60
Learn Heavy M60, Lewis Gun
Carry as Medium Repeater, Revolver, Model 1887
Learn Medium AKM, FCAR, FAMAS
Serious Light play LH1, M26 Matter, XP-54
Casual fun Sword, Double Barrel, Flamethrower, CL-40
Beat double Heavy KS-23, M60, Repeater, FAMAS, LH1

 

FAQ

What is the best weapon in The Finals Season 11?

KS-23. Burst, destruction, mobility — still top of Heavy even after the 110→104 damage cut.

 

What is the best Light weapon in Season 11?

LH1. Cloak synergy plus long-range TTK dominates high-level lobbies. M26 Matter is the flexible S-tier alternative for close-mid range.

 

What is the best Medium weapon in Season 11?

Repeater for range, Model 1887 for close-mid burst, Revolver if you land headshots consistently.

 

Did Update 11.3 nerf KS-23 enough to knock it off S tier?

No. Damage dropped 110 to 104 — Heavy duels take longer, but burst, destruction, and flexibility keep it S tier.

 

Is FAMAS good after the 11.3 buff?

Yes. Damage went 23 to 24, unlocking a 5-burst kill on Heavy body shots — a real breakpoint in this Heavy-heavy meta.

 

Summary

Shields, healing, big Heavy health pools, fast team collapses — that's Season 11. KS-23, Repeater, Model 1887, Revolver, LH1, M26 Matter, SHAK-50 handle all of it.

ClassTop PickSafe Backup
Heavy KS-23, SHAK-50 M60, Lewis Gun, Deagles
Medium Repeater, Model 1887, Revolver FCAR, FAMAS, Crossbow
Light LH1, M26 Matter, M11 XP-54, V9S, 93R

 

Losing to double Heavy? Switch to sustained damage or long-range poke.

Getting picked by Cloak Lights? Tighten spacing, kill isolated angles.

Running a B-tier weapon? You can still win — just play cleaner than the meta players.

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