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ARC Raiders Medium Ammo Trials Guide: Best Weapons, Scoring, and High-Point Farming Routes

GGWTB Editorial Team - ELSA

GGWTB Editorial Team - ELSA

Created: Aug 22,2026 | ARC Raiders | 159 views

Forget shoot everything, get points. That's not how this trial works. We ran the numbers, farmed the enemies, and found the bugs so you don't waste a raid finding them yourself.

ARC Raiders Medium Ammo Trials Guide: Best Weapons, Scoring, and High-Point Farming Routes

Bottom line: enemy score is fixed regardless of weapon. Your gun choice only affects speed and survival. And one strategy — Matriarch core damage — makes every other route look like pocket change.



Medium Ammo Weapons: What Actually Works

Eight medium weapons exist. Only three matter.

WeaponDamageVerdict
Renegade 35/shotBest overall. Fast, controllable, deep mag
Ventor 16/pull (2 rounds)Best vs. Shredders, ammo-efficient
Rattler 9/shot Solid budget pick
Osprey 45/shot Hits hard, scores slow
Tempest 10/shot Ammo hungry
Arpeggio 9.5/bullet, 3-burst Fine if you control recoil
Torrene High volume Inefficient
Kanto 6.5/bulletBroken — do not use

Key insight: a Shredder killed with a Renegade scores the same as one killed with a Ventor. Weapon choice = speed and safety, not bonus points.

Two Bugs That Will Waste Your Time

Kanto Doesn't Score

We tested it across multiple enemy types. Damage numbers popped up on screen — trial score didn't move. Whatever the fire rate looks like on paper, this gun is dead weight right now. Leave it in storage.

Bastion Armor Is a Trap

Shooting Bastion body armor gives inconsistent, often zero, trial points. The only real payout is the core — and reaching it means paralyzing a leg first. Too slow, too risky, not worth it unless the window falls in your lap.

How Scoring Actually Works

Normal enemies = fixed score. Full stop. The Matriarch core is the exception — it eats sustained damage and keeps paying out.

That single fact reshapes the whole trial.

The Math Problem

If top scores sit around 35,000 points, here's what grinding normal enemies actually costs you:

EnemyPointsKills for 35,000
Shredder 462 ~76
Firefly 240 ~146
Wasp 132 ~266
Spotter 96 ~365
Tick 12 ~2,917

Nobody is killing 76 Shredders in one raid. That's the whole point — normal farming can't compete.

Full Enemy Score Table

EnemyPointsTargetingFarm It?
Tick 12 Direct No
Pop 24 Direct No
Fireball 24 Skip armor No
Spotter 96 Center mass Low value
Sentry Turret 96 Peek and destroy Low value
Wasp 132 Kill airborne Low value
Comet 180 Center ring Situational
Snitch 190 Kill airborne Situational
Hornet 240 Focus body Situational
Firefly 240 Center/lower canister Situational
Surveyor 281+ Exposed sections Inconsistent
Sentinel Turret 360 Use cover Situational
Shredder462 Ventor/RenegadeGood
Leaper 1,273 Red eye Good, risky
Rocketeer1,320 Center massGood
Vaporizer 1,800 Sustained fire, rotate cover High, slow
Bombardier2,300+ Safe angleVery good
Bastion Core Variable Paralyze leg Not consistent
Matriarch CoreMassive Sustained fireBest route, period

Best Strategy: Matriarch Core Farming

This is the meta. No way around it.

Why it wins: the core soaks up repeated hits and keeps paying score. You're not chasing 76 Shredders across the map — you're parked in one spot, stacking damage.

Weapon: Renegade. Strong per-shot damage, fast follow-up, big magazine potential once upgraded. It's built for exactly this.

Loadout:

  • Renegade as primary
  • Max medium ammo — core damage burns through it fast
  • Mobility/survival tools to reach and hold your position
  • Commit once you're in the window — don't half-send it

If leaderboard placement is the goal, learn this route. There's no realistic substitute right now.

Alternative 1: Bombardier Farming

2,300+ points per kill. Second-best target in the game.

The catch: mortars. Find a safe angle first — hard cover, elevation, a corner that blocks the arc. Fight one in the open and you'll burn healing and time faster than you earn points.

Best spawns:

  • Blue Gate Night Raid — double Bombardier possible
  • Blue Gate EM Storm — double spawn, more dangerous
  • Spaceport — reliable safe-angle setups
  • Blue Gate Day Raid — rare double spawn

Loadout: Renegade or Ventor, heavy ammo reserve, healing tools. Slow but steady.

Alternative 2: Stella Montis Shredder Farming

Not flashy — but repeatable. 462 points per kill, and Stella Montis night raids keep them coming.

Run it like this:

1. Move through high-traffic Shredder zones

2. Ignore low-value trash unless it's a threat

3. Take cover, burn the Shredder down fast

4. Loot only if safe

5. Rotate — don't force a dead area

Weapon: Ventor first choice, Renegade as backup for flexibility.

This won't touch a Matriarch run's ceiling, but it's low-risk and consistent.

Targeting Rules — Don't Leave Points on the Table

EnemyDoDon't
Wasp / Snitch Kill airborne Let it crash first
Hornet / Rocketeer Focus main body Only clip wings
Firefly Center mass/canister Spray armor
Comet Center ring Shoot outer shell
Leaper Red eye Waste shots on legs
Bombardier Safe angle Fight in the open
Bastion Core only, if exposed Farm the armor

Rule of thumb: weak point exists → shoot it. Enemy can crash → finish it airborne. Thick armor → don't waste medium ammo on it.

Mistakes That Kill Your Score

  • Running the Kanto — high fire rate, zero payout. Skip it.
  • Shooting Bastion armor — unreliable, slow, not worth the ammo.
  • Chasing Ticks, Pops, Spotters — kill if they're in your way, never build a route around them.
  • Letting flyers crash — commit to finishing them airborne or you lose value.
  • Fighting Bombardiers in the open — cover first, damage second.

FAQ

What's the best weapon for the Medium Ammo trial?

Renegade. Strong damage, fast follow-up shots, and the sustained fire needed for Matriarch core farming.

Is the Kanto usable?

No. It's currently bugged and doesn't reliably register trial points. Skip it until it's patched.

Does the weapon change how many points an enemy gives?

No — for normal enemies, score is fixed. Weapon choice only affects kill speed and survivability.

What's the best non-Matriarch target?

Bombardier, worth 2,300+ points. Fight it from a safe angle or the mortars will eat your run.

Why is Matriarch core farming so dominant?

It's the only target that rewards sustained damage instead of a fixed per-kill score, letting you stack points far faster than any normal enemy grind.

Bottom Line

Want leaderboard numbers? Learn the Matriarch core strategy with a Renegade. No shortcuts around it.

Want solid points without the setup? Farm Bombardiers from cover, or run Stella Montis Shredders with a Ventor.

Either way: skip the Kanto, skip Bastion armor, skip anything under 200 points. Your ammo and time are worth more than that.

About the Author
GGWTB Editorial Team - ELSA

The GGWTB Editorial Team features 10 full-time gaming editors and 23 specialist contributors, delivering hands-on tested walkthroughs, easter egg breakdowns, and game updates.
ELSA — who spearheads our in-depth COD: BLACK OPS 7, ARC Raiders guides, and patch notes—every guide is rigorously verified on live servers for accuracy.

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