ARC Raiders Mod Components Guides: Craft, Recycle, Farming
- KATE
- Share
- ARC Raiders
- 07/26/26
- 16
Mod Components gatekeep almost every good weapon mod in ARC Raiders. Stocks, chokes, barrels — none of it happens without them. Run out mid-progression and you'll feel it fast.

There are three ways to get them: craft, recycle, farm. Here's exactly when to use each one, no filler.
- What Mod Components Actually Do
- The Three Methods, Ranked
- Method 1: Craft with the Refiner (Fastest Option)
- Unlock It
- Crafting Recipe
- Method 2: Recycle Weapon Attachments
- How To
- What's Worth Recycling
- Method 3: Farm High-Value Loot Zones
- The Route
- Zone Breakdown
- Match Your Strategy to Your Situation
- The Efficient Farming Loop
- Mistakes That Waste Your Time
- Final Ranking
- FAQ
- How do you get Mod Components fast in ARC Raiders?
- How do you unlock the Refiner?
- Should you recycle every weapon attachment you find?
- Where's the best place to farm Mod Components?
- Why do I keep running out of Mod Components?
- Summary

↖ What Mod Components Actually Do
They're the backbone material for weapon attachments. If you're upgrading recoil, handling, or spread control, you need these.
| Upgrade | Why It Matters |
|---|---|
| Lightweight Stock | Better handling, more mobility |
| Shotgun Choke III | Tighter spread, more consistent hits |
| Weapon attachments | Accuracy, recoil, reload feel |
| Advanced mod recipes | Gatekeep mid-to-late progression |
Treat them as a core resource, not junk you sell on sight.
↖ The Three Methods, Ranked
| Method | Best For | Reliability | Risk |
|---|---|---|---|
| Craft (Refiner) | Instant, guaranteed supply | Very High | Low |
| Recycle attachments | Clearing dead inventory | High | Low |
| Farm loot zones | Long-term stockpiling | Medium-High | Medium-High |
Don't pick one. Run all three, in this order: craft when you need it now, recycle when your stash is bloated, farm when you're stocking up for later.
↖ Method 1: Craft with the Refiner (Fastest Option)
No RNG. No enemy pressure. Just materials in, components out.
↖ Unlock It
1. Open Workshop → Install.
2. Build the Refiner: 60 Metal Parts + 5 ARC Power Cells.
3. Open the Refiner menu.
4. Find Mod Components in the crafting list.
↖ Crafting Recipe
| Item | Cost |
|---|---|
| 1 Mod Component | 2 Steel Springs + 2 Mechanical Components |
If you're one component short of finishing an attachment, don't raid for it — craft it. It's cheaper on time and zero risk.
Bottom line: if you've got spare Steel Springs and Mechanical Components sitting in storage, this is free progression you're leaving on the table.
↖ Method 2: Recycle Weapon Attachments
Because attachments break down into Mod Components, unused mods are worth more disassembled than hoarded.
↖ How To
1. Open Inventory.
2. Select an unused attachment.
3. Hit Recycle.
4. Check the output before confirming.
↖ What's Worth Recycling
| Item | Recycle It? |
|---|---|
| Unused attachments | Yes — top target |
| Duplicates | Yes — safe |
| Outgrown low-tier mods | Yes, if truly unused |
| Equipped/favorite mods | No |
Warning: don't recycle just because something's idle right now. A good recoil or handling mod might fit your next build. Ask yourself: will I realistically use this on another weapon soon? No → recycle. Maybe → hold onto it. Replacing a rare attachment later costs way more than the component you'd save.
↖ Method 3: Farm High-Value Loot Zones
Less predictable, but it scales your stash long-term. Comparison-wise: crafting is faster, but farming builds surplus you can't get by crafting alone.
↖ The Route
1. Open Play → pick a map (e.g., Dam Battlegrounds).
2. Use Inspect to reveal loot zones.
3. Prioritize:
- Yellow zones — moderate risk, solid loot
- Red zones — best loot, highest danger
4. Clear containers, industrial areas, loot rooms.
5. Extract before you overcommit.
↖ Zone Breakdown
| Zone | Loot Quality | Risk | Best For |
|---|---|---|---|
| Normal | Low-Med | Low | Casual runs |
| Yellow | Med-High | Medium | Balanced farming |
| Red | High | High | Geared, experienced players |
In our runs, highlighted zones consistently outperformed random low-tier containers. Better loot pool = better odds, even without a guarantee per run.
↖ Match Your Strategy to Your Situation
| Your Situation | Best Method |
|---|---|
| New player, light gear | Craft with Refiner |
| Sitting on spare attachments | Recycle |
| Comfortable in raids | Farm yellow/red zones |
| Short 1-2 components | Craft directly |
| Low on crafting mats | Loot high-value zones |
Learning maps still? Craft and recycle first. Add farming once you know extraction routes cold.
↖ The Efficient Farming Loop
1. Workshop check — craft if you have Steel Springs + Mechanical Components.
2. Inventory check — recycle duplicates.
3. Loot run — yellow for safety, red if geared.
4. Extract early. Greed is expensive in extraction shooters. Very expensive.
5. Back to Workshop — convert materials into upgrades immediately.
| Advantage | Payoff |
|---|---|
| Consistency | Crafting covers immediate needs |
| Efficiency | Recycling stops wasted inventory |
| Scaling | Farming builds long-term reserves |
Stop asking where do I find Mod Components. Start asking which source fits right now.
↖ Mistakes That Waste Your Time
| Mistake | Fix |
|---|---|
| Recycling everything | Only duplicates/unwanted gear |
| Skipping the Refiner | Install it early — it's the fastest path |
| Farming only low-value spots | Target yellow/red zones |
| Overstaying after a good pull | Extract once your bag is valuable |
| Burning all Mechanical Components | Keep a reserve for other crafts |
Constantly short on components? It's rarely bad luck. It's usually unconverted attachments sitting in storage.
↖ Final Ranking
| Rank | Method | Why |
|---|---|---|
| 1 | Craft (Refiner) | Fastest, zero risk, fully controllable |
| 2 | Recycle attachments | Turns clutter into progress |
| 3 | Farm loot zones | Best for stockpiling over time |
Need components now? Craft.
Cleaning your stash? Recycle.
Prepping for future builds? Farm.
↖ FAQ
↖ How do you get Mod Components fast in ARC Raiders?
Craft them at the Refiner. 2 Steel Springs + 2 Mechanical Components per component. No loot RNG involved.
↖ How do you unlock the Refiner?
Workshop → Install → craft the Refiner. Costs 60 Metal Parts + 5 ARC Power Cells.
↖ Should you recycle every weapon attachment you find?
No. Recycle duplicates and unused mods only. Keep anything improving recoil, handling, or spread — you may need it on a future build.
↖ Where's the best place to farm Mod Components?
Yellow and red loot zones on the map, visible via the Inspect tool. Red zones have better loot but higher risk — only run them if you're geared.
↖ Why do I keep running out of Mod Components?
You're likely not recycling spare attachments, skipping the Refiner, or farming low-value areas instead of highlighted zones. Fix the loop, fix the shortage.
↖ Summary
Craft through the Refiner for guaranteed, instant supply (2 Steel Springs + 2 Mechanical Components). Recycle unused attachments to clear stash bloat and recover materials. Farm yellow and red zones when you're stocking up for future builds.
Run all three in that order, and Mod Components stop being a bottleneck.
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