RF Online Next Guide: Blue T1 Weapons, AFK farming, Missions and Class Switching
- Evans
- Share
- RF Online Next
- 06/27/26
- 12
The early game in RF Online Next is not hard because monsters are strong. It is hard because bad resource decisions punish you later.

- RF Online Next Early Game Priorities
- 1. Skip Early Weapon Crafting
- 2. Blue T1 Weapon Beats Early Blue T2 for Most Players
- 3. Build DPS Accessories After Weapon
- Missions and Shops: Stop Wasting Free Progress
- 4. Check Missions Before Every Upgrade
- 5. Balance All Three Nation Shops
- Arcane Nodes, Exploration, and Account Power
- 6. Save Arcane Nodes for Combat Modules
- 7. Do Exploration Once Your Biosuit Can Fly Longer
- RF Online Next AFK Farming Tips
- 8. Do Not Use Default Schedule Spots Blindly
- 9. Farm Materials, Not EXP
- Combat Setup: Potions, FP, and Class Switching
- 10. Keep HP Potions and Buff Potions Stocked
- 11. Fix FP Before AFK Farming
- 12. Class Switching Is Safe If You Convert Weapon
- Best Early Game Upgrade Path
- Common Beginner Mistakes
- FAQ
- What is the best first weapon in RF Online Next?
- Should I craft green weapons early?
- Where should I spend Arcane Nodes first?
- What should I farm early in RF Online Next?
- Can I change class without losing my weapon upgrade?
- Summary
If you craft too early, upgrade before checking missions, or waste Arcane Nodes, you slow your account down. The goal is simple: spend only where the value lasts.

↖ RF Online Next Early Game Priorities
↖ 1. Skip Early Weapon Crafting
Do not craft every weapon the game introduces.
Early gear gets replaced fast. Green weapons are usually not worth the materials unless you are completely stuck.
Your first real weapon target should be:
Blue T1 weapon
Why?
- No expensive blueprint requirement.
- Strong enough for early content.
- Easier to craft multiple copies.
- Better refinement value than rushing blue T2 too early.
A practical benchmark: around level 38, we can usually have enough rare metal saved to craft the first blue T1 weapon if we have not wasted materials earlier.
| Gear Stage | Best Move | Reason |
|---|---|---|
| Early questing | Use drops/quest gear | Saves materials |
| Pre-level 38 | Save rare metal | Prepares blue T1 |
| Level 35–40 | Craft blue T1 weapon | Best first power spike |
| After crafting | Refine carefully | Main early investment |
↖ 2. Blue T1 Weapon Beats Early Blue T2 for Most Players
Blue T2 looks tempting. The problem is not the base power. The problem is the cost.
Refinement in RF Online Next is brutal. If an upgrade fails badly, the weapon can disappear. If you chase +10, you need backup copies.
That is where blue T2 becomes expensive.
| Weapon | Cost Pressure | Best Use |
|---|---|---|
| Green weapon | Low | Temporary only |
| Blue T1 weapon | Moderate | Best first investment |
| Blue T2 weapon | High | Better later |
| +10 blue T1 | High but realistic | Strong early/mid value |
If you drop a blue T2 weapon blueprint early, consider selling it on the market. Early whales often pay well, and those diamonds can push your account faster than one expensive craft.
↖ 3. Build DPS Accessories After Weapon
After your blue T1 weapon, go for DPS accessories.
Priority:
1. Blue T1 weapon
2. Blue T1 earrings
3. Blue T1 necklace
Earrings and necklaces give direct damage stats. That means faster quests, faster farming, and fewer HP potions burned.
If you are not dying, do not overbuild defense early. More damage usually pays better.
↖ Missions and Shops: Stop Wasting Free Progress
↖ 4. Check Missions Before Every Upgrade
This is one of the easiest mistakes to avoid.
Before you craft, enhance, combine Talics, run dungeons, or use MAU systems, check:
- Daily missions
- Weekly missions
- Monthly missions
Many tasks overlap with what you already plan to do.
If you upgrade first and accept the mission later, it may not count. Then you repeat the task and waste materials.
| Before Spending | Check This |
|---|---|
| Enhancing gear | Daily/weekly missions |
| Crafting items | Daily/weekly missions |
| Combining Talics | Mission progress |
| Running dungeons | Active dungeon tasks |
| Using MAU | MAU-related missions |
Execution is simple:
1. Open missions.
2. Accept all relevant tasks.
3. Spend resources.
4. Claim rewards.
Do this every day. It saves more than people think.
↖ 5. Balance All Three Nation Shops
Do not tunnel one nation early.
Bellato, Accretia, and Cora each have separate shop limits. If you earn tokens from all three, you can buy from all three.
Best early purchase:
Rare metal
You need rare metal for blue T1 weapon crafting and extra copies for refinement.
| Nation Shop Strategy | Result |
|---|---|
| Focus one nation | Fewer weekly buys |
| Balance three nations | More rare metal access |
| Buy rare metal first | Faster weapon progression |
If your blue T1 refinement plan is serious, nation shops become part of your weekly resource route.
↖ Arcane Nodes, Exploration, and Account Power
↖ 6. Save Arcane Nodes for Combat Modules
Do not dump Arcane Nodes into MAU too early.
MAU is strong, but limited. Fuel and usage time cap its value.
Combat Modules are different. They boost your character all the time.
| System | Uses Arcane Nodes | Uptime | Early Value |
|---|---|---|---|
| MAU upgrades | Yes | Limited | Good burst |
| Combat Module | Yes | Permanent | Better first priority |
Use MAU-specific materials on MAU. Save flexible materials like Arcane Nodes for Combat Modules.
Result: better questing, better farming, better baseline power.
↖ 7. Do Exploration Once Your Biosuit Can Fly Longer
Exploration is not optional filler. It is free early value.
Once you get a decent biosuit, even a green one, start collecting world treasures.
You can get:
- Crafting materials
- Upgrade resources
- Collection progress
- Titles
- Bonus stats
Titles matter. Small stats stack up, especially early when every damage and survival point helps.
If your progress feels slower, do exploration before gambling on more upgrades.
↖ RF Online Next AFK Farming Tips
↖ 8. Do Not Use Default Schedule Spots Blindly
The schedule system is useful, but default farming spots are usually overcrowded on new servers.
Crowded spot means:
- Fewer mobs
- Lower loot per hour
- Slower EXP
- More wasted potion time
Better method:
1. Walk to the farming zone manually.
2. Check player density.
3. Move away from the main cluster.
4. Test kill speed.
5. Start schedule farming from your current position.
Track the results.
| Farming Data | Why It Matters |
|---|---|
| Time | Compares sessions |
| EXP | Shows leveling value |
| Credits | Checks money gain |
| Loot | Confirms material efficiency |
A slightly worse mob in an empty spot often beats the best mob in a crowded spot.
↖ 9. Farm Materials, Not EXP
Most early levels come from quests. AFK farming is for materials.
Use the crafting table:
1. Select the material.
2. Check monster sources.
3. Farm the lowest-level monster that drops it.
4. Move up only if the spot is crowded.
Best rule:
Farm mobs that die in 2–3 seconds.
| Kill Time | Efficiency |
|---|---|
| 1–3 seconds | Best |
| 4–6 seconds | Usable |
| 7+ seconds | Bad unless drop is rare |
If mobs take too long, you burn HP potions and lose efficiency.
Early market tip: blue T2 weapon blueprints can sell well. If you can farm them early, they are a solid diamond source.
↖ Combat Setup: Potions, FP, and Class Switching
↖ 10. Keep HP Potions and Buff Potions Stocked
Running out of HP potions during AFK farming is pure waste.
Buy them whenever you pass a city NPC.
Also use buff potions. They are cheap power.
| Potion | Use |
|---|---|
| HP potion | Keeps farming stable |
| Attack buff | Faster kills |
| Defense buff | Safer AFK |
| Utility buff | Better efficiency |
If you are farming for hours, buffs usually pay for themselves through faster kills and better loot flow.
↖ 11. Fix FP Before AFK Farming
There are no normal mana potions to spam. RF Online Next uses FP.
Check two stats in your skill menu:
- FP Regen
- FP Consumption
Every auto skill increases FP consumption.
If consumption is too high, your rotation breaks. Then your character starts basic attacking too much, and farming speed drops.
Best setup:
- Keep efficient low-cost skills.
- Remove expensive skills that drain FP.
- Test for several minutes before leaving AFK.
- Aim for stable rotation, not flashy burst.
If your character farms well for five minutes then slows down, your FP setup is probably bad.
↖ 12. Class Switching Is Safe If You Convert Weapon
Class changing is flexible.
Your skill progress carries over. You mainly switch through biosuits.
The only thing to handle is your weapon. Use the city NPC to convert it.
| Progress | Carries Over? |
|---|---|
| Skill levels | Yes |
| Biosuit class | Switchable |
| Weapon type | Needs NPC conversion |
| Enhancement level | Yes |
If your weapon is +10, conversion keeps the upgrade. That makes trying another class much less painful.
Do not reroll blindly. Convert properly.
↖ Best Early Game Upgrade Path
Use this route if you want clean progression with minimal waste.
| Priority | Action |
|---|---|
| 1 | Push main quests |
| 2 | Save rare metal and crafting mats |
| 3 | Accept missions before spending |
| 4 | Craft blue T1 weapon |
| 5 | Refine blue T1 carefully |
| 6 | Buy rare metal from nation shops |
| 7 | Craft DPS earrings and necklace |
| 8 | Invest Arcane Nodes into Combat Module |
| 9 | Clear exploration treasures |
| 10 | Optimize AFK farming spots and FP setup |
This gives the best early balance: damage, materials, account power, and fewer wasted upgrades.
↖ Common Beginner Mistakes
| Mistake | Better Move |
|---|---|
| Crafting green weapons | Save for blue T1 |
| Upgrading before missions | Accept missions first |
| Spending Arcane Nodes on MAU early | Prioritize Combat Module |
| Farming crowded default spots | Manually find cleaner spots |
| Ignoring buff potions | Use them for long farming |
| Auto-equipping every skill | Balance FP consumption |
| Using blue T2 blueprints early | Consider selling for diamonds |
↖ FAQ
↖ What is the best first weapon in RF Online Next?
The blue T1 weapon is the best first major weapon for most players. It is strong, affordable, and easier to duplicate for refinement than blue T2.
↖ Should I craft green weapons early?
No, unless you are completely stuck. Early green weapons are temporary. Save materials for your blue T1 weapon.
↖ Where should I spend Arcane Nodes first?
Spend Arcane Nodes on Combat Modules first. They give permanent value, while MAU power is limited by usage time and fuel.
↖ What should I farm early in RF Online Next?
Farm materials you need for crafting or collections. Use the crafting table to check monster sources, then farm mobs that die in 2–3 seconds.
↖ Can I change class without losing my weapon upgrade?
Yes. Use the weapon conversion NPC in town. Your enhancement level carries over after conversion, so a +10 weapon stays +10.
↖ Summary
RF Online Next early game is about controlled spending.
Do not craft green weapons. Do not rush blue T2. Do not upgrade before checking missions. Build around blue T1 weapon, rare metal, Combat Modules, efficient AFK farming, and stable FP usage.
The clean route is simple:
Quest hard. Save materials. Craft blue T1. Accept missions first. Buy rare metal. Farm smart. Spend Arcane Nodes on permanent power.
Do that, and your first week will be smoother, cheaper, and much stronger.
Most Popular Posts
Popular Category Lists
- Grow a Garden / (283)
- ARC Raiders / (252)
- CoD: Black Ops 7 / (164)
- Monopoly Go / (145)
- MLB 26 / (134)
- Star Citizen / (101)
- Steal a Brainrot / (88)
- Sailor Piece / (67)
- CoD: BLACK OPS 6 / (55)
- Forza Horizon 6 / (55)
- Blox Fruits / (55)
- ARK Survival Ascended / (51)
- Path of Exile 2 / (48)
- Adopt Me / (48)
- Diablo IV / (47)
- Monster Hunter Wilds / (46)
- Windrose / (43)
- Path of Exile / (40)
- Battlefield 6 / (34)
- Bee Swarm Simulator / (33)
