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Star Citizen Aegis Eclipse Guide: Target Selection, Loadouts & Costs

Benjamin Walsh

Benjamin Walsh

Created: Oct 6,2026 | Star Citizen
Star Citizen Aegis Eclipse Guide: Target Selection, Loadouts & Costs
Star Citizen Aegis Eclipse Guide: Target Selection, Loadouts & Costs

The Aegis Eclipse fits selective torpedo strikes, not extended dogfights. We prioritize three decisions: whether the contract suits the ship, whether the weapon can reach its target, and whether another launch justifies its cost.

Know What the Eclipse Is Built to Do

If you want one ship for combat, cargo, and varied missions, the Eclipse is a narrow choice. RSI's official Eclipse page identifies it as a single-seat stealth bomber intended to strike before detection.

Verified specifications—not a live-build benchmark

The official listing establishes the following configuration, while warning that specifications can change during balancing.

SpecificationOfficial ListingDecision Impact
RoleStealth bomber Plan a strike and withdrawal
Crew1 The pilot handles targeting and escape
Torpedo systemSize 9 Eclipse torpedo rack A rack listing does not establish loaded ammunition count
Pilot guns2 × Size 2 CF-227 Badgers Secondary armament, not proof of dogfighting performance
Shields2 × Size 1 Veil generators Generator size alone does not establish survivability
Cargo0 SCU Not a cargo-hauling platform

Choose the Eclipse for its strike role; inspect your actual loadout before planning a sortie.

The important specification trap is rack count versus ammunition count. RSI lists one torpedo rack—not one torpedo—so check the loaded weapons in your vehicle interface rather than reading the headline missile entry as payload capacity.

Eclipse specification diagram separating torpedo rack count from ammunition count
Eclipse specification diagram separating torpedo rack count from ammunition count

Select the Objective and Diagnose the Strike

A valid lock does not prove the torpedo will survive its route. We assess target selection, defensive coverage, and escape direction before launching.

Use this attack decision table

Match the next action to what you can actually observe.

SituationActionStop Condition
Objective is surrounded by escorts Reconfirm the selected ship and inspect the route You cannot distinguish the objective reliably
Lock will not settle Check selection and current engagement requirements Acquisition remains unstable
Torpedo is visibly intercepted Change approach, timing, or support The same defenses still cover the route
Torpedo misses without visible interception Review movement, countermeasures, and tracking You cannot identify what needs changing
Impact does not complete the objective Check target state and follow-up cost Another launch exceeds your mission budget

Do not change seekers to solve visible gunfire interception.

Decision diagram distinguishing lock failure, interception, missed impact, and incomplete kill
Decision diagram distinguishing lock failure, interception, missed impact, and incomplete kill

Execute without wasting the follow-up

1. Read the completion condition. Identify mandatory kills before departure.

2. Choose an exit direction. Avoid retreating through the escort formation.

3. Confirm the objective immediately before firing.

4. Launch only with a usable firing solution.

5. Reposition and check completion.

6. Diagnose failure before spending another weapon.

If the objective is complete, leave unless optional combat serves a separate purpose.

Against a Hammerhead or another defended target, do not assume the underside is permanently safe. Target rotation and escort positions can change coverage; an approach that worked once is not a guaranteed route.

Control Costs Before Buying Upgrades

If failed strikes make a contract unprofitable, a different gun is not necessarily the fix. We change equipment only when the observed problem warrants it.

Set a spending limit before launch

Check the actual rearm quote, mission reward, and return route. Count failed contracts, repairs, fuel, fees, and servicing time when measuring earnings.

Do not treat a partial refill quote as the price of a full payload. Record how much ammunition was missing when the quote appeared.

Sortie ledger separating credited rewards, ammunition, repairs, fuel, fees, and elapsed time
Sortie ledger separating credited rewards, ammunition, repairs, fuel, fees, and elapsed time

Test compatibility before buying

Inspect your current fitting interface before purchasing alternative seekers, shields, or racks. A compatible item still needs a mission-specific reason to justify its cost.

For bombing, confirm support and controls in your build first. Start with a single release at a stationary, permitted test point; establish repeatable placement before spending on salvos or attempting moving mission targets.

FAQ (Frequently Asked Questions)

Is the Eclipse good for solo bounty hunting?

The Eclipse is a specialist option for selective solo strikes, not an all-purpose bounty ship. We would choose contracts whose required targets and operating costs fit the payload available.

How many torpedoes does the Eclipse carry?

The supplied historical review reports three Size 9 torpedoes, but that is not a verified current-build capacity. RSI's specification lists one torpedo rack; check loaded ammunition separately in your vehicle interface.

What is the best Eclipse loadout?

No universally best loadout is established by the available evidence. Address the observed failure first: acquisition problems justify checking seekers, while interception requires changing the delivery opportunity.

Can the Eclipse reliably one-shot a Hammerhead?

A reliable one-shot guarantee is not established. Defensive fire, target condition, orientation, and impact outcome prevent treating a reported kill as a repeatable rule.

Should we reclaim the Eclipse instead of paying to rearm?

Only use reclaiming after confirming that your current build restores the required ammunition. Compare claim downtime and fees with the actual rearm quote before choosing the servicing method.

About the Author
Benjamin Walsh

I’m Benjamin Walsh, an Australian Senior Copy Editor at GGWTB focused on survival crafting, open-world exploration, and extraction games. My guides weigh base locations, supply routes, and what deserves the last slot in your backpack. When editing, I look for skipped prerequisites and unclear directions—a useful guide shouldn’t send you across the map without the right tools.

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